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Last edited by RenameBot
August 30, 2008 | History

Ian Parberry

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10 works Add another?

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  • Cover of: Introduction to Game Physics with Box2D

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  • Cover of: Problems on algorithms
    First published in 1995 3 editions in 1 language — 1 previewable

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  • Cover of: Circuit complexity and neural networks
    First published in 1994 2 editions in 1 language — 1 previewable

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  • Cover of: Ultimate Math Guide for 3D Game Development

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  • Cover of: complexity theory of parallel computation

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  • Cover of: Introduction to Computer Game Programming With DirectX 8.0

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  • Cover of: Learn Computer Game Programming with DirectX 7.0
    First published in 2000 1 edition in 1 language — 1 previewable

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  • Cover of: Parallel complexity theory
    First published in 1987 1 edition in 1 language — 1 previewable

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  • Cover of: The Tao of Algorithms: an Introduction to Algorithms And Data Structures (Discrete Mathematics and Its Applications)

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  • Cover of: Learn computer game programming with DirectX 7.0
    First published in 2000 1 edition in 1 language — 1 previewable

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History

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August 30, 2008 Edited by RenameBot fix author name
April 1, 2008 Created by an anonymous user initial import