Business, technological, and social dimensions of computer games

multidisciplinary developments

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Maria Manuela Cruz-Cunha, Vito ...
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Last edited by ImportBot
February 26, 2022 | History

Business, technological, and social dimensions of computer games

multidisciplinary developments

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  • 0 Currently reading
  • 0 Have read

"This book is a collection of the most recent developments in all areas of game development, encompassing planning, design, marketing, business management, and consumer behavior"--Provided by publisher.

Publish Date
Language
English

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Edition Availability
Cover of: Business, technological, and social dimensions of computer games

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Book Details


Edition Notes

Includes bibliographical references and index.

Published in
Hershey, PA

Classifications

Dewey Decimal Class
338.4/77978
Library of Congress
HD9993.E452 B87 2011, HD9993.E452B87 2011

The Physical Object

Pagination
p. cm.

ID Numbers

Open Library
OL24852688M
ISBN 13
9781609605674, 9781609605681
LCCN
2011012885

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
February 26, 2022 Edited by ImportBot import existing book
September 25, 2020 Edited by MARC Bot import existing book
October 20, 2011 Edited by LC Bot import new book
July 30, 2011 Edited by LC Bot import new book
July 26, 2011 Created by LC Bot Imported from Library of Congress MARC record