Innovative practices in teaching information sciences and technology

experience reports and reflections

Innovative practices in teaching information ...
John M. Carroll, John M. Carro ...
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Last edited by MARC Bot
October 6, 2024 | History

Innovative practices in teaching information sciences and technology

experience reports and reflections

University teaching and learning has never been more innovative than it is now. This has been enabled by a better contemporary understanding of teaching and learning. Instructors now present situated projects and practices to their students, not just foundational principles. Lectures and structured practice are now often replaced by engaging and constructivist learning activities that leverage what students know about, think about, and care about. Teaching innovation has also been enabled by online learning in the classroom, beyond the classroom, and beyond the campus. Learning online is perhaps not the panacea sometimes asserted, but it is a disruptively rich and expanding set of tools and techniques that can facilitate engaging and constructivist learning activities. It is becoming the new normal in university teaching and learning. The opportunity and the need for innovation in teaching and learning are together keenest in information technology itself: Computer and Information Science faculty and students are immersed in innovation. The subject matter of these disciplines changes from one year to the next; courses and curricula are in constant flux. And indeed, each wave of disciplinary innovation is assimilated into technology tools and infrastructures for teaching new and emerging concepts and techniques. Innovative Practices in Teaching Information Sciences and Technology: Experience Reports and Reflections describes a set of innovative teaching practices from the faculty of Information Sciences and Technology at Pennsylvania State University. Each chapter is a personal essay describing practices, implemented by one or two faculty, that challenge assumptions, and push beyond standard practice at the individual faculty and classroom level. These are innovations that instructors elsewhere may find directly accessible and adaptable. Taken as a set, this book is a case study of teaching innovation as a part of faculty culture. Innovation is not optional in information technology; it inheres in both the disciplinary subject matter and in teaching. But it is an option for instructors to collectively embrace innovation as a faculty. The chapters in this book, taken together, embody this option and provide a partial model to faculties for reflecting on and refining their own collective culture of teaching innovation.

Publish Date
Publisher
Springer
Language
English
Pages
238

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Book Details


Table of Contents

The Karate Kid Method of Problem Based Learning
Hungry Wolves, Creepy Sheepies: The Gamification of the Programmer's Classroom
Teaching and Learning in Technical IT Courses
Towards an Egalitarian Pedagogy for the Millennial Generation: A Reflection
Higher Education Classroom Community Game: Together We Are Smarter
The Tinker Toy Challenge : Peeking Under the Cloak of Invisibility in Information System Design
Learning by Design
Teaching Structured Analytical Thinking?with Data using Visual-analytic Tools
The Analytic Decision Game
Cyber Forensic War Room: An Immersion into IT Aspects of Public Policy
Semester Projects on Human-Computer Interaction as Service and Outreach
Enterprise Integration: An Experiential Learning Model
Immersive Learning
Leveraging Mobile Technology to Enhance both Competition and Cooperation in an Undergraduate
Teaching Information Security with Virtual Laboratories
Using Video to Establish Immediacy with Students in Distance Education Courses
Reflections on Blended Learning
Chronicles of the Partially Distributed Team Project: Learning to Teach Students to Collaborate in Global Teams.

Edition Notes

Includes bibliographical references.

Published in
Cham

Classifications

Dewey Decimal Class
004.071/1
Library of Congress
T58.5 .I56476 2014, LB1028.43-1028.75LB1, LB1028.43-1028.75

The Physical Object

Pagination
viii, 238 pages
Number of pages
238

ID Numbers

Open Library
OL30387740M
ISBN 10
3319036556
ISBN 13
9783319036557
LCCN
2014930286

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Download catalog record: RDF / JSON / OPDS | Wikipedia citation
October 6, 2024 Edited by MARC Bot import existing book
October 10, 2020 Edited by ImportBot import existing book
September 21, 2020 Created by MARC Bot Imported from Library of Congress MARC record