Serious Games, Exergames, Exerlearning

zur Transmedialisierung und Gamification des Wissenstransfers

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Serious Games, Exergames, Exerlearning
Gundolf S. Freyermuth, Lisa Go ...
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Last edited by MARC Bot
November 12, 2020 | History

Serious Games, Exergames, Exerlearning

zur Transmedialisierung und Gamification des Wissenstransfers

  • 0 Ratings
  • 0 Want to read
  • 0 Currently reading
  • 0 Have read

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Publish Date
Publisher
Transcript
Language
German
Pages
473

Buy this book

Edition Availability
Cover of: Serious Games, Exergames, Exerlearning
Serious Games, Exergames, Exerlearning
2014, transcript Verlag
in German
Cover of: Serious Games, Exergames, Exerlearning
Cover of: Serious Games, Exergames, Exerlearning

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Book Details


Edition Notes

Includes bibliographical references.

Published in
Bielefeld
Series
Bild und Bit -- Band 2

Classifications

Library of Congress
GV1469.15 .S48 2013

The Physical Object

Pagination
473 pages
Number of pages
473

ID Numbers

Open Library
OL30992118M
ISBN 10
3837621669
ISBN 13
9783837621662
LCCN
2013482203

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History

Download catalog record: RDF / JSON / OPDS | Wikipedia citation
November 12, 2020 Created by MARC Bot Imported from Library of Congress MARC record