Over the years, Dougal Keane developed a personal rule: Never adventure with people you like. If pressed, he might modify it to: Don't adventure with people you'd hate to see die. Now, in the depths of the crypts beneath Divinity's Reach, he was getting his wish. Dougal disliked his comrades intensely. He also hated his task. Most of all, at the moment, he hated the stifling heat of the crypts themselves.
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Guild Wars: Ghosts of Ascalon tells the story of an adventurer by the name of Dougal Keane and his rag-tag group of comrades in their quest to recover a fabled Charr artifact, the Claw of Khan-Ur.
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Guild Wars Ghosts Of Ascalon
May 30, 2014, Titan Books Ltd, Titan Books Limited
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1783291885 9781783291885
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Guild Wars: Los fantasmas de Ascalon
May 10, 2011, Minotauro, MINOTAURO
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8448039947 9788448039943
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Guild Wars: Los fantasmas de Ascalon
May 10, 2011, Minotauro, MINOTAURO
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- Created September 17, 2021
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August 21, 2024 | Edited by bitnapper | Merge works |
May 10, 2023 | Edited by tmanarl | merge authors |
September 17, 2021 | Created by ImportBot | Imported from Better World Books record |