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The reproduction of nature via computer has fascinated scientists in computer graphics and artists ever since synthetic imaging was thought possible. This book illustrates and exemplifies methods for the creation of artificial plant models, and the application of these methods within areas such as simulation, virtual reality, botany, landscaping, and architecture.The models are combined to create gardens, parks, and even entire landscapes.The range of creating representational forms reaches from deceptively authentic looking pictures to abstract presentations. In addition, with similar methods organic objects can be produced, changed, and animated.
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Previews available in: English
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Edition | Availability |
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1
Digital Design of Nature: Computer Generated Plants and Organics
2010, Springer
in English
3642073638 9783642073632
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2
Digital Design of Nature: Computer Generated Plants and Organics
2006, Springer London, Limited
in English
354027104X 9783540271048
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3
Digital Design of Nature: Computer Generated Plants and Organics (X.media.publishing)
May 24, 2005, Springer
Hardcover
in English
- 1 edition
3540405917 9783540405917
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Book Details
First Sentence
"In botany, vegetation is viewed on different levels of abstraction."
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The Physical Object
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- Created April 30, 2008
- 17 revisions
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August 12, 2024 | Edited by MARC Bot | import existing book |
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