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This is the first book-length application of game theory to Canadian politics. It uses a series of case studies to illustrate fundamental concepts of game theory such as two-person and n-person games, the Nash equilibrium, zero-sum and variable-sum games, the paradox of voting, the Condorcet winner, the Condorcet extension, the Banzhaf power index, and spatial models of competition. No mathematics more complex than simple algebra is required to follow the exposition.
This book is intended to show what game theory can add to the philosophical, institutional, and behavioural approaches that have dominated previous works on Canadian politics.
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Previews available in: English
Subjects
Game theory, Methodology, Political science, Politics and government, Canada, politics and governmentPlaces
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Game theory and Canadian politics
1998, University of Toronto Press
in English
0802040942 9780802040947
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Edition Notes
Includes bibliographical references (p. [173]-186) and index.
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- Created April 1, 2008
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