Record ID | harvard_bibliographic_metadata/ab.bib.13.20150123.full.mrc:360044403:951 |
Source | harvard_bibliographic_metadata |
Download Link | /show-records/harvard_bibliographic_metadata/ab.bib.13.20150123.full.mrc:360044403:951?format=raw |
LEADER: 00951nam a2200265Ia 4500
001 013317011-X
005 20120731020452.0
008 120712s2008 maua b 001 0 eng d
020 $a9780123744470 (pbk.)
020 $a0123744474 (pbk.)
035 0 $aocn798947786
040 $aUMI$cUMI$dUMI$dMH
090 $aQA76.76.C672$bI75 2008
100 1 $aIsbister, Katherine,$d1969-
245 10 $aGame usability :$badvice from the experts for advancing the player experience /$cby Katherine Isbister, Noah Schaffer.
246 1 $iSub-title on cover:$aAdvancing the player experience
260 $aBurlington, MA :$bMorgan Kaufmann,$cc2008.
300 $a1 online resource (x, 388 p.) :$bill.
588 $aDescription based on print version record.
504 $aIncludes bibliographical references and index.
650 0 $aComputer games$xDesign.
650 0 $aComputer games$xProgramming.
700 1 $aSchaffer, Noah.
988 $a20120731
906 $0OCLC