Record ID | harvard_bibliographic_metadata/ab.bib.14.20150123.full.mrc:368905735:1228 |
Source | harvard_bibliographic_metadata |
Download Link | /show-records/harvard_bibliographic_metadata/ab.bib.14.20150123.full.mrc:368905735:1228?format=raw |
LEADER: 01228nam a2200337Ia 4500
001 014282690-1
005 20150117022503.0
008 150108s2014 flu o 000 0 eng d
020 $a978146658140
020 $a9781466581425
020 $a1466581425
035 0 $aocn899501244
040 $aUMI$beng$erda$epn$cUMI$dUMI$dMH
050 4 $aQA76.76.C672
100 1 $aMurray, Jeff W.,$eauthor.
245 10 $aC# game programming cookbook for Unity 3D /$cJeff W. Murray.
246 3 $aC Sharp game programming cookbook for Unity 3D
264 1 $aBoca Raton, FL :$bCRC Press,$c[2014]
264 4 $c©2014
300 $a1 online resource (xviii, 430 pages)
336 $atext$btxt$2rdacontent
337 $acomputer$bc$2rdamedia
338 $aonline resource$bcr$2rdacarrier
588 $aDescription based on print version record.
650 0 $aComputer games$xProgramming.
650 0 $aC# (Computer program language)
630 00 $aUnity (Electronic resource)
650 0 $aThree-dimensional display systems.
776 08 $iPrint version:$aMurray, Jeff W.$tC# game programming cookbook for Unity 3D.$dBoca Raton : CRC Press, [2014]$z9781466581401$w(DLC) 2013048921$w(OCoLC)870429696
988 $a20150117
906 $0OCLC