Record ID | ia:Dr_Wackos_Guide_to_Creating_Arcade_Games |
Source | Internet Archive |
Download MARC XML | https://archive.org/download/Dr_Wackos_Guide_to_Creating_Arcade_Games/Dr_Wackos_Guide_to_Creating_Arcade_Games_marc.xml |
Download MARC binary | https://www.archive.org/download/Dr_Wackos_Guide_to_Creating_Arcade_Games/Dr_Wackos_Guide_to_Creating_Arcade_Games_meta.mrc |
LEADER: 01017cam 2200265 a 4500
001 83017257 //r852
003 DLC
005 19850812000000.0
008 830802s1983 mauaf 00110 eng
010 $a 83017257 //r852
020 $a0201114887 (pbk.) :$c$12.95
020 $a0201114909 (book/disc package)
050 0 $aGV1469.2$b.H43 1983
082 0 $a794.8/2$219
100 10 $aHeller, David L.
245 10 $aDr. C. Wacko's miracle guide to designing and programming your own Atari computer arcade games /$cbrought to you by David Heller, John F. Johnson, and Robert Kurcina.
260 0 $aReading, Mass. :$bAddison-Wesley,$c1983.
300 $a235 p., [2] p. of plates :$bill. ;$c24 cm.
500 $aIncludes index.
650 0 $aComputer games.
650 0 $aAtari computer$xProgramming.
650 0 $aBASIC (Computer program language)
700 10 $aJohnson, John F.
700 10 $aKurcina, Robert.
740 01 $aDoctor C. Wacko's miracle guide to designing and programming your own Atari computer arcade games.