Record ID | ia:adobeflashprofes0000ulri |
Source | Internet Archive |
Download MARC XML | https://archive.org/download/adobeflashprofes0000ulri/adobeflashprofes0000ulri_marc.xml |
Download MARC binary | https://www.archive.org/download/adobeflashprofes0000ulri/adobeflashprofes0000ulri_meta.mrc |
LEADER: 02927cam 2200505 a 4500
001 ocn632079848
003 OCoLC
005 20180903214241.0
008 100517s2011 caua 001 0 eng
010 $a 2012397280
040 $aUKM$beng$cUKM$dYDXCP$dBTCTA$dC#P$dBWX$dBUR$dDLC$dOCLCF$dOCLCA$dOCLCQ$dUSSAE$dLND
015 $aGBB064794$2bnb
016 7 $a015562015$2Uk
019 $a609530898
020 $a9780321704467$q(pbk.)
020 $a0321704460$q(pbk.)
035 $a(OCoLC)632079848$z(OCoLC)609530898
050 4 $aT385$b.U45 2011
082 04 $a006.696$222
100 1 $aUlrich, Katherine.
245 10 $aAdobe Flash Professional CS5 for Windows and Macintosh /$cKatherine Ulrich.
260 $aBerkeley, CA :$bPeachpit,$c℗♭2011.
300 $axix, 579 pages :$billustrations ;$c23 cm.
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
490 1 $aVisual quickstart guide
520 $aFlash Professional CS5 is such a powerful program that it can seem overwhelming to new or occasional users. With Flash Professional CS5 Visual QuickStart Guide, readers get a solid grounding in the fundamentals of the most recent version of the software. Highlights include working with new-style text in the text-layout framework (practically a mini-page-layout program inside Flash), working with the new Color panel and other updated interface features, a look at the deco tool's expanded pattern set, plus creating ActionScript using Flash's improved automatic-code-completion features and code snippets.--Publisher description.
505 0 $aThe Flash authoring tool -- Creating simple graphics -- Working with text -- Modifying simple graphics -- Complex graphics on a single layer -- Graphics on multiple layers -- Working with symbols -- Frame-by-frame animations -- Animation with classic tweenlng -- Animation with shape tweening -- Animation with motion tweening -- More-complex animation tasks -- Intro to inverse kinematics -- Building buttons for interactivity -- Basic interactivity -- Using non-Flash graphics -- Adding sound and video -- Delivering movies to your audience.
500 $aIncludes index.
630 00 $aFlash (Computer file)
630 07 $aFlash (Computer file)$2fast$0(OCoLC)fst01388687
650 0 $aComputer graphics.
650 7 $aComputer graphics.$2fast$0(OCoLC)fst00872119
650 7 $aFlash (computer file).$2sears
650 7 $aComputer graphics.$2sears
830 0 $aVisual quickstart guide.
856 41 $uhttps://ebookcentral.proquest.com/lib/londonmet/detail.action?docID=5136074$zE-book - Full text from Ebook Central
938 $aBaker and Taylor$bBTCP$nBK0008923929
938 $aYBP Library Services$bYANK$n3326804
029 1 $aAU@$b000045863221
029 1 $aAU@$b000046072372
029 1 $aAU@$b000061027127
994 $aZ0$bP4A
948 $hNO HOLDINGS IN P4A - 112 OTHER HOLDINGS