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LEADER: 04566cam 2200841 i 4500
001 ocn898029321
003 OCoLC
005 20200714092836.0
008 141208s2015 onca j b 001 0 eng c
010 $a 2014047275
040 $aNJQ/DLC$beng$erda$cZQP$dDLC$dNLC$dBTCTA$dOCLCF$dIEP$dBDX$dIH7$dVP@$dQBX$dYDXCP$dOCLCQ$dOCLCO$dQMC$dTXMLI$dTX7$dOCLCQ$dNZIPP$dPAZ$dCHILD$dOCLCQ$dVBO$dOCLCQ$dB@L$dNZ1$dJDP$dOCLCO$dOCLCA$dOCL$dOCLCQ
016 $a20149082797
016 $z20149082800
020 $a9780778715085$q(reinforced library binding ;$qalk. paper)
020 $a0778715086$q(reinforced library binding ;$qalk. paper)
020 $a9780778715580$q(pbk. ;$qalk. paper)
020 $a0778715582$q(pbk. ;$qalk. paper)
020 $z9781427115850$q(electronic pdf ;$qalk. paper)
020 $z9781427115812$q(electronic html ;$qalk. paper)
020 $a9780750292184
020 $a0750292180
035 $a(OCoLC)898029321
037 $bHachette Children's Books
042 $apcc
050 00 $aQA76.52$b.G54 2015
055 0 $aQA76.6$bG53 2015
082 04 $a005$223
100 1 $aGifford, Clive,$eauthor.
245 10 $aAwesome algorithms and creative coding /$cClive Gifford.
264 1 $aSt. Catharines, Ontario ;$aNew York, New York :$bCrabtree Publishing Company,$c2015.
300 $a32 pages :$bcolor illustrations ;$c27 cm.
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
490 1 $aGet connected to digital literacy
504 $aIncludes bibliographical references (page 31) and index.
520 $a"Awesome Algorithms and Creative Coding explores how computers work and explains how to think in a logical way. The bright and engaging design guides readers through clear explanations of binary code, simple algorithms, and computer language. With real-life examples, students learn about the development of coding using simple decision-making processes. Programming languages that readers can use themselves, including Scratch and LOGO, are reviewed. "Stretch Yourself" features give practical activities to help readers explore and test key principles to help reinforce learning and are not linked to specific software or operating systems. "True Story" features give real-world anecdotes from the world of information technology. "Computer Hero" features look at the groundbreaking scientists that paved the way for digital technology today."--$cProvided by publisher.
521 1 $aAges 8-11.
521 2 $aGrades 4 to 6.
505 0 $aCoding your world -- Algorithms in action -- Zeros and ones -- Coding made easier -- Languages for learning -- Scratch! -- Accurate algorithms -- Get in step -- Decisions, decisions -- Go with the flow -- Going loopy -- A bug's life -- Coding careers.
650 0 $aComputer programming$vJuvenile literature.
650 0 $aProgramming languages (Electronic computers)$vJuvenile literature.
650 0 $aComputers$vJuvenile literature.
650 1 $aProgramming languages.
650 1 $aComputers.
650 1 $aComputer programming.
650 7 $aJUVENILE NONFICTION$xComputers$xProgramming.$2bisacsh
650 7 $aJUVENILE NONFICTION$xTechnology$xGeneral.$2bisacsh
650 7 $aComputer programming.$2fast$0(OCoLC)fst00872390
650 7 $aComputers.$2fast$0(OCoLC)fst00872776
650 7 $aProgramming languages (Electronic computers)$2fast$0(OCoLC)fst01078704
650 7 $aComputer programming.$2sears
655 7 $aLiterature.$2fast$0(OCoLC)fst01921716
655 4 $aJuvenile works.
655 7 $aLiterature.$2lcgft
655 7 $aJuvenile works.$2fast$0(OCoLC)fst01411637
776 1 $aGifford, Clive.$tAwesome algorithms and creative coding.$kGet connected to digital literacy$w(CaOONL)20149082800
800 1 $aGifford, Clive.$tGet connected to digital literacy.
856 42 $3View cover image provided by Mackin$uhttp://www.mackin.com/BookPics/Book.aspx?isbn=9780778715580
938 $aBrodart$bBROD$n112388523
938 $aBaker and Taylor$bBTCP$nBK0016270968
938 $aChildren's Plus, Inc.$bCHIL$n1909935
938 $aChildren's Plus, Inc.$bCHIL$n1909934
938 $aQuality Books, Inc.$bQUAL$na 14047275
938 $aYBP Library Services$bYANK$n12218296
938 $aYBP Library Services$bYANK$n12218268
029 1 $aAU@$b000053932911
029 1 $aNLC$b20149082797
029 1 $aNLNZL$b9917382373502836
029 1 $aNZ1$b16033130
029 1 $aNZ1$b1738237
994 $aZ0$bP4A
948 $hNO HOLDINGS IN P4A - 263 OTHER HOLDINGS