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MARC record from Internet Archive

LEADER: 03464cam 2200709 i 4500
001 on1004395657
003 OCoLC
005 20221018073643.0
008 170920t20172017caua j 001 0 eng
040 $aUUC$beng$erda$cUUC$dUUC$dCHILD$dBTCTA$dYDX$dBDX$dOCLCF$dUAP$dIUK$dJAI$dQQ3$dJDP$dOCLCO$dIN4$dOCL$dOCLCQ$dOCLCO
019 $a971515180$a1003826558
020 $a9781682971796$q(hardcover)
020 $a1682971791$q(hardcover)
035 $a(OCoLC)1004395657$z(OCoLC)971515180$z(OCoLC)1003826558
050 14 $aQA76.73.S345
082 04 $a005.13/3$223
100 1 $aWainewright, Max,$eauthor.
245 10 $aCode your own jungle adventure :$bcode with Captain Maria in the City of Gold /$cby Max Wainewright.
246 30 $aCode with Captain Maria in the City of Gold
250 $aLibrary edition.
264 1 $aLake Forest, CA :$bQuarto Library, an imprint of Quarto Publishing Group USA Inc.,$c2017.
264 4 $c©2017
300 $a31 pages :$bcolor illustrations ;$c25 cm
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
490 1 $aCode your own
505 0 $aUsing Scratch -- Get ready -- Find the food -- Hot-air balloon -- Up, up and away! -- Cave crash -- Bat attack -- Cross the river -- Monkey madness -- Maze of gold.
500 $aIncludes index.
520 $aFearless Captain Maria's adventure is brought to life by encouraging readers to draw central characters, animate plot lines and create games. With easy-to-follow, illustrated step-by-step instructions, this book introduces key coding concepts through simple and practical tasks - from drawing shapes and giving instructions in code to building games and much more!
650 0 $aScratch (Computer program language)$vJuvenile literature.
650 0 $aComputer programming$vJuvenile literature.
650 0 $aComputer games$xProgramming$vJuvenile literature.
650 0 $aComputer adventure games$vJuvenile literature.
650 0 $aAdventure and adventurers$vJuvenile literature.
650 1 $aScratch (Computer program language)
650 1 $aComputer programming.
650 1 $aComputer games$xProgramming.
650 1 $aComputer adventure games.
650 1 $aAdventure and adventurers.
650 6 $aScratch (Langage de programmation)$vOuvrages pour la jeunesse.
650 6 $aProgrammation (Informatique)$vOuvrages pour la jeunesse.
650 6 $aJeux d'ordinateur$xProgrammation$vOuvrages pour la jeunesse.
650 6 $aJeux d'aventures sur ordinateur$vOuvrages pour la jeunesse.
650 7 $aAdventure and adventurers.$2fast$0(OCoLC)fst00797447
650 7 $aComputer adventure games.$2fast$0(OCoLC)fst00872008
650 7 $aComputer games$xProgramming.$2fast$0(OCoLC)fst00872114
650 7 $aComputer programming.$2fast$0(OCoLC)fst00872390
650 7 $aScratch (Computer program language)$2fast$0(OCoLC)fst01746199
655 4 $aNonfiction.
655 7 $aLiterature.$2fast$0(OCoLC)fst01921716
655 7 $aJuvenile works.$2fast$0(OCoLC)fst01411637
655 7 $aLiterature.$2lcgft
655 7 $aLittérature.$2rvmgf
830 0 $aCode your own
938 $aBrodart$bBROD$n119503042
938 $aBaker and Taylor$bBTCP$nBK0020309763
938 $aChildren's Plus, Inc.$bCHIL$n2023895
938 $aYBP Library Services$bYANK$n13412674
029 1 $aAU@$b000066898000
994 $aZ0$bGTX
948 $hNO HOLDINGS IN GTX - 104 OTHER HOLDINGS