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MARC record from Internet Archive

LEADER: 01787cam a2200421 a 4500
001 2011019967
003 DLC
005 20120229140308.0
008 110520s2012 nyua j b 001 0 eng
010 $a 2011019967
020 $a9781448855520 (lib. bdg.)
020 $a1448855527 (lib. bdg.)
020 $a9781448856114 (pbk.)
020 $a1448856116 (pbk.)
020 $a9781448856121 (6-pack)
020 $a1448856124 (6-pack)
035 $a(OCoLC)ocn727126707
040 $aDLC$cDLC$dIG#$dBTCTA$dBDX$dDLC
042 $alcac$apcc
050 00 $aGV1469.15$b.W55 2012
082 00 $a794.8$223
100 1 $aWilkinson, Colin,$d1977-
245 10 $aGaming :$bplaying safe and playing smart /$cColin Wilkinson.
250 $a1st ed.
260 $aNew York :$bRosen Central,$c2012.
300 $a48 p. :$bcol. ill. ;$c24 cm.
490 0 $aDigital and information literacy
520 $aThis book celebrates the experiences, environments, and simulations modern gaming offers as well as the cognitive and developmental benefits they convey, while also highlighting the very real dangers that arise from excessive or inappropriate play.
504 $aIncludes bibliographical references (p. 45-46) and index.
505 0 $aFrom Tennis for two to massively multiplayer online role-playing games: a brief history of video and computer games -- Genres and their ratings -- Gaming and a balanced, healthy life -- Staying safe while gaming.
650 0 $aInternet games$vJuvenile literature.
650 0 $aInternet$xSafety measures$vJuvenile literature.
650 0 $aComputer games$vJuvenile literature.
650 0 $aVideo games$vJuvenile literature.
650 1 $aInternet games.
650 1 $aInternet$xSafety measures.
650 1 $aComputer games.
650 1 $aVideo games.