Record ID | ia:howtotalkaboutvi0000bogo |
Source | Internet Archive |
Download MARC XML | https://archive.org/download/howtotalkaboutvi0000bogo/howtotalkaboutvi0000bogo_marc.xml |
Download MARC binary | https://www.archive.org/download/howtotalkaboutvi0000bogo/howtotalkaboutvi0000bogo_meta.mrc |
LEADER: 00869cam a2200277 i 4500
001 2015028464
003 DLC
005 20151223083151.0
008 150724s2015 mnu b 000 0 eng
010 $a 2015028464
020 $a9780816699117 (hc : alk. paper)
020 $a9780816699124 (pb : alk. paper)
040 $aDLC$beng$cDLC$erda$dDLC
042 $apcc
050 00 $aGV1469.3$b.B62 2015
082 00 $a794.8$223
100 1 $aBogost, Ian,$eauthor.
245 10 $aHow to talk about videogames /$cIan Bogost.
264 1 $aMinneapolis :$bUniversity of Minnesota Press,$c[2015]
300 $axiii, 197 pages ;$c24 cm.
336 $atext$2rdacontent
337 $aunmediated$2rdamedia
338 $avolume$2rdacarrier
490 0 $aElectronic mediations ;$v47
504 $aIncludes bibliographical references (pages 189-197).
650 0 $aVideo games$xSocial aspects.