Record ID | ia:legendofsyndicat0000stal |
Source | Internet Archive |
Download MARC XML | https://archive.org/download/legendofsyndicat0000stal/legendofsyndicat0000stal_marc.xml |
Download MARC binary | https://www.archive.org/download/legendofsyndicat0000stal/legendofsyndicat0000stal_meta.mrc |
LEADER: 01816cam a22002654a 4500
001 2007010283
003 DLC
005 20070823083154.0
008 070315s2007 pau 000 0 eng
010 $a 2007010283
020 $a9781933770024 (pbk.)
040 $aDLC$cDLC$dDLC
050 00 $aGV1469.18.S96$bS83 2007
082 00 $a793.93$222
100 1 $aStalzer, Sean.
245 14 $aThe legend of the Syndicate :$ba history of online gaming's premier guild /$cSean Stalzer.
250 $a1st ed.
260 $aLancaster, Pa. :$bAvari Press,$cc2007.
300 $a220 p. ;$c23 cm.
520 $a"The origins and history of online gaming through the eyes of one of the most successful online organizations in the history of gaming"--Provided by publisher.
505 0 $aDawn of a new age -- A look back in time -- The core values -- The guild structure -- The logo, the slogan, and the motto -- Building an empire -- The dawn of the MMO era -- The early years of Ultima Online -- The empire expands -- Everquest is not UO -- Raiding was introduced -- Phat L00ts versus team focus -- Developer relationships are forged -- World conference--2002 -- Our first corporate sponsor -- World conference--2003 -- We retire from Everquest -- Citgo World saves the day -- The World of Warcraft beta -- World conference--2004 -- World of Warcraft goes live -- Powergraming vs. the Syndicate -- Where is Ultima Online? -- World conference--2005 -- The Syndicate -- Developer relationships deepen -- Ten year anniversary -- Prima Games -- World conference--2006 -- What the future holds.
610 20 $aSyndicate (Association)$xHistory.
650 0 $aFantasy games$xSocial aspects$xHistory.
650 0 $aInternet games$xSocial aspects$xHistory.
856 41 $3Table of contents only$uhttp://www.loc.gov/catdir/toc/ecip0714/2007010283.html