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MARC record from Internet Archive

LEADER: 02294cam 22005294a 4500
001 ocm61204035
003 OCoLC
005 20201004213746.0
008 040930s2005 maua 001 0 eng
006 m m
007 co cg||||||||
010 $a 2004114414
040 $aDLC$beng$cDLC$dBAKER$dBTCTA$dYDXCP$dIG#$dOCLCF$dLKC$dOCLCQ$dAPUMS$dOCL$dOCLCQ$dNLE
019 $a1011619954$a1023832166$a1027871067$a1181083675$a1198529948
020 $a159200587X
020 $a9781592005871
035 $a(OCoLC)61204035$z(OCoLC)1011619954$z(OCoLC)1023832166$z(OCoLC)1027871067$z(OCoLC)1181083675$z(OCoLC)1198529948
037 $bCourse Technology Ptr, C/O Thomson Learning 10650 Toebben Dr, Independence, KY, USA, 41051$nSAN 200-2213
042 $apcc
050 00 $aQA76.76.C672$bH356 2005
082 00 $a794.8/1526$222
100 1 $aHarbour, Jonathan S.
245 10 $aMicrosoft Visual Basic game programming for teens /$cJonathan S. Harbour.
260 $aBoston, MA :$bThomson Course Technology PTR,$c©2005.
300 $axix, 367 pages :$billustrations ;$c23 cm +$e1 CD-ROM (4 1/2 in.)
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
500 $aIncludes index.
520 $aProvides instructions for creating a 2D role-playing computer game using Microsoft Visual Basic 6.0.
650 0 $aComputer games$xProgramming.
630 00 $aVisual Basic.
650 7 $aComputer games$xProgramming.$2fast$0(OCoLC)fst00872114
658 $aSSIL.
856 41 $3Table of contents$uhttp://catdir.loc.gov/catdir/enhancements/fy1514/2004114414-t.html
856 42 $3Contributor biographical information$uhttp://catdir.loc.gov/catdir/enhancements/fy1514/2004114414-b.html
856 42 $3Publisher description$uhttp://catdir.loc.gov/catdir/enhancements/fy1514/2004114414-d.html
938 $aBaker & Taylor$bBKTY$c29.99$d22.49$i159200587X$n0006048819$sactive
938 $aBaker and Taylor$bBTCP$n2004114414
938 $aIngram$bINGR$n9781592005871
938 $aYBP Library Services$bYANK$n2202398
029 1 $aAU@$b000027005389
029 1 $aAU@$b000027215763
029 1 $aAU@$b000054890193
029 1 $aIG#$b9781592005871
994 $aZ0$bP4A
948 $hNO HOLDINGS IN P4A - 43 OTHER HOLDINGS