Record ID | ia:moddingminecraft0000guth |
Source | Internet Archive |
Download MARC XML | https://archive.org/download/moddingminecraft0000guth/moddingminecraft0000guth_marc.xml |
Download MARC binary | https://www.archive.org/download/moddingminecraft0000guth/moddingminecraft0000guth_meta.mrc |
LEADER: 04019cam 2200769Ii 4500
001 ocn928518965
003 OCoLC
005 20200723211739.0
008 151109s2015 njua j f 000 0 eng
007 ta
010 $a 2015947351
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020 $a9781119177272$q(paperback)
020 $a1119177278$q(paperback)
020 $z9781119177289$q(eBook)
020 $z9781119177296$q(eBook)
020 $a9781544416946$q(Follett Bound)
020 $a1544416946
035 $a(OCoLC)928518965$z(OCoLC)943666927$z(OCoLC)973430590$z(OCoLC)973509857$z(OCoLC)979378118$z(OCoLC)985698907$z(OCoLC)985921268$z(OCoLC)1009090769$z(OCoLC)1011615652$z(OCoLC)1060962939
050 4 $aGV1469.35.M535$bG883 2015
082 04 $a793.932$223
100 1 $aGuthals, Sarah,$eauthor.
245 10 $aModding Minecraft :$b[build your own Minecraft Mods!] /$cSarah Guthals, Ph. D., Stephen Foster, Ph. D., Lindsey Handley, Ph. D.
264 1 $aHoboken, New Jersey :$bWiley,$c2015.
264 4 $c©2015
300 $a121 pages :$bcolor illustrations ;$c22 cm
336 $atext$btxt$2rdacontent
336 $astill image$bsti$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
490 1 $a--For dummies
520 $aModding allows players to customize Minecraft through code. The projects in this book teach your player how to modify the game by using code blocks to create mini games. The projects use LearntoMod (provided as a 60-day trial download with the book), a platform designed specifically to teach young students how to modify Minecraft. Projects include: Create a Spleef Game - get started with a single-player, single-level game, build a Monster Arena - moves readers on to multi-level game playing, capture That Flag - finishes with a multi-level, multi-player game based on the classic capture the flag' game.
505 0 $aProject 1: Start Modding -- Project 2: Spleef -- Project 3: Monster Arena -- Project 4: Capture the Flag.
650 0 $aMinecraft (Game)$vHandbooks, manuals, etc.$vJuvenile literature.
650 0 $aVideo games$vHandbooks, manuals, etc.$vJuvenile literature.
650 0 $aComputer games$vHandbooks, manuals, etc.$vJuvenile literature.
650 0 $aJava (Computer program language)$vJuvenile literature.
650 0 $aMinecraft (Game)
650 0 $aVideo games.
650 0 $aComputer games$xDesign and construction.
650 0 $aComputer games.
650 0 $aComputer programming.
650 0 $aJava (Computer program language)
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650 7 $aComputer games.$2fast$0(OCoLC)fst00872108
650 7 $aJava (Computer program language)$2fast$0(OCoLC)fst00982065
650 7 $aMinecraft (Game)$2fast$0(OCoLC)fst01894597
650 7 $aVideo games.$2fast$0(OCoLC)fst01166421
655 4 $aChildren's nonfiction.$5NZ-WeK
655 7 $aLiterature.$2fast$0(OCoLC)fst01921716
655 7 $aHandbooks and manuals.$2fast$0(OCoLC)fst01423877
655 7 $aJuvenile works.$2fast$0(OCoLC)fst01411637
655 7 $aHandbooks and manuals.$2lcgft
655 7 $aLiterature.$2lcgft
700 1 $aFoster, Stephen,$d1985-$eauthor.
700 1 $aHandley, Lindsey,$eauthor.
830 0 $a--For dummies.
856 4 $uhttp://www.dummies.com/Section/id-826520.html$zFor software downloads and bonus features click here
938 $aBrodart$bBROD$n114881219
938 $aBaker and Taylor$bBTCP$nBK0018341689
938 $aYBP Library Services$bYANK$n12827397
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948 $hNO HOLDINGS IN P4A - 169 OTHER HOLDINGS