Record ID | ia:newsgamesjournal0000bogo |
Source | Internet Archive |
Download MARC XML | https://archive.org/download/newsgamesjournal0000bogo/newsgamesjournal0000bogo_marc.xml |
Download MARC binary | https://www.archive.org/download/newsgamesjournal0000bogo/newsgamesjournal0000bogo_meta.mrc |
LEADER: 02513cam a22003254a 4500
001 2010011990
003 DLC
005 20110318082328.0
008 100407s2010 maua b 001 0 eng
010 $a 2010011990
015 $aGBB078064$2bnb
016 7 $a015588824$2Uk
020 $a9780262014878 (hardcover : alk. paper)
020 $a0262014874 (hardcover : alk. paper)
035 $a(OCoLC)ocn606234291
040 $aDLC$cDLC$dYDXCP$dUKM$dC#P$dBWX$dCDX$dMNW$dDLC
050 00 $aGV1469.3$b.B64 2010
082 00 $a794.8$222
100 1 $aBogost, Ian.
245 10 $aNewsgames :$bjournalism at play /$cIan Bogost, Simon Ferrari, and Bobby Schweizer.
260 $aCambridge, Mass. :$bMIT Press,$cc2010.
300 $a235 p. :$bill. ;$c24 cm.
504 $aIncludes bibliographical references (p. [205]-223) and index.
505 0 $aNewsgames -- Current events -- Infographics -- Documentary -- Puzzles -- Literacy -- Community -- Platforms -- Journalism at play.
520 $aJournalism has embraced digital media in its struggle to survive. But most online journalism just translates existing practices to the Web: stories are written and edited as they are for print; video and audio features are produced as they would be for television and radio. The authors of Newsgames propose a new way of doing good journalism: videogames. Videogames are native to computers rather than a digitized form of prior media. Games simulate how things work by constructing interactive models; journalism as game involves more than just revisiting old forms of news production. The book describes newsgames that can persuade, inform, and titillate; make information interactive; re-create a historical event; put news content into a puzzle; teach journalism; and build a community. Wired magazine's game Cutthroat Capitalism, for example, explains the economics of Somali piracy by putting the player in command of a pirate ship, offering choices for hostage negotiation strategies. And Powerful Robot's game September 12th offers a model for a short, quickly produced, and widely distributed editorial newsgame. Videogames do not offer a panacea for the ills of contemporary news organizations. But if the industry embraces them as a viable method of doing journalism--not just an occasional treat for online readers--newsgames can make a valuable contribution.
650 0 $aVideo games.
650 0 $aOnline journalism.
650 0 $aInteractive multimedia.
700 1 $aFerrari, Simon.
700 1 $aSchweizer, Bobby.