It looks like you're offline.
Open Library logo
additional options menu

MARC record from Internet Archive

LEADER: 03329cam 22006374a 4500
001 ocm52333553
003 OCoLC
005 20210201134009.0
008 030924s2004 nyua 001 0 eng d
010 $a 2003277026
040 $aCQU$beng$cDLC$dCQU$dNLGGC$dBTCTA$dYDXCP$dOCLCG$dOCLCQ$dILU$dMNW$dOCLCF$dOCLCQ$dEQO$dCN3GA$dDEBSZ$dOCLCQ$dLTU$dMYTMM$dI8M$dOCLCQ$dCPO$dOCLCQ
015 $aGBA3Y5172$2bnb
019 $a52319812$a437735103$a963775534$a1011561189$a1013912465
020 $a047131966X$q(pbk.)
020 $a9780471319665$q(pbk.)
020 $a0471452351
020 $a9780471452355
020 $a9780471744870
020 $a0471744875
024 3 $a9780471452355
035 $a(OCoLC)52333553$z(OCoLC)52319812$z(OCoLC)437735103$z(OCoLC)963775534$z(OCoLC)1011561189$z(OCoLC)1013912465
042 $alccopycat
050 00 $aQA76.9.O35$bH68 2004
082 00 $a005.1/17$222
084 $a54.51$2bcl
100 1 $aHorstmann, Cay S.,$d1959-
245 10 $aObject-oriented design & patterns /$cCay S. Horstmann.
246 3 $aObject-oriented design and patterns
260 $aNew York :$bWiley,$cc c2004.
300 $axviii, 445 pages :$billustrations ;$c24 cm
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
500 $aIncludes index.
505 00 $gCh. 1.$tA Crash Course in Java --$gCh. 2.$tThe Object-Oriented Design Process --$gCh. 3.$tGuidelines for Class Design --$gCh. 4.$tInterface Types and Polymorphism --$gCh. 5.$tPatterns and GUI Programming --$gCh. 6.$tInheritance and Abstract Classes --$gCh. 7.$tThe Java Object Model --$gCh. 8.$tFrameworks --$gCh. 9.$tMultithreading --$gCh. 10.$tMore Design Patterns.
520 $aIntroduces object-oriented fundamentals critical to designing software and shows how to implement design techniques Horstmann's clear, hands-on presentation and outstanding writing style help readers to better understand the material. Useful sidebars cover relevant data structures. C++ notes throughout the book illustrate object-oriented programming concepts that are not available with Java. An online UML editor (designed by the author) allows readers to create and test UML code.
650 0 $aObject-oriented methods (Computer science)
650 0 $aComputer software$xDevelopment.
650 7 $aComputer software$xDevelopment.$2fast$0(OCoLC)fst00872537
650 7 $aObject-oriented methods (Computer science)$2fast$0(OCoLC)fst01042803
650 17 $aObject-georiënteerd programmeren.$2gtt
856 41 $3Table of contents$uhttp://catdir.loc.gov/catdir/toc/wiley041/2003277026.html
856 42 $3Contributor biographical information$uhttp://catdir.loc.gov/catdir/bios/wiley042/2003277026.html
856 42 $3Publisher description$uhttp://catdir.loc.gov/catdir/description/wiley041/2003277026.html
856 4 $3Cover$uhttp://swbplus.bsz-bw.de/bsz107361531cov.htm$v20090323083201
938 $aBaker and Taylor$bBTCP$n2003277026
938 $aYBP Library Services$bYANK$n1942256
029 1 $aAU@$b000024912932
029 1 $aAU@$b000024968001
029 1 $aAU@$b000025143397
029 1 $aAU@$b000025269069
029 1 $aDEBSZ$b107361531
029 1 $aNZ1$b8107510
029 1 $aYDXCP$b1942256
994 $aZ0$bP4A
948 $hNO HOLDINGS IN P4A - 156 OTHER HOLDINGS