Record ID | ia:objectorientedde00gilb |
Source | Internet Archive |
Download MARC XML | https://archive.org/download/objectorientedde00gilb/objectorientedde00gilb_marc.xml |
Download MARC binary | https://www.archive.org/download/objectorientedde00gilb/objectorientedde00gilb_meta.mrc |
LEADER: 03432cam 2200565 a 4500
001 ocm38039627
003 OCoLC
005 20100913160336.0
008 971112s1998 caua b 001 0 eng
010 $a 97046425
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020 $a1571691340
020 $a9781571691347
035 $a(OCoLC)38039627
050 00 $aQA76.73.J38$bG55 1998
082 00 $a005.13/3$221
084 $aST 250$2rvk
084 $aST 260$2rvk
100 1 $aGilbert, Stephen,$d1950-
245 10 $aObject-oriented design in Java /$cStephen Gilbert and Bill McCarty.
260 $aCorte Madera, CA :$bWaite Group Press,$cc1998.
300 $axxii, 731 p. :$bill. ;$c24 cm. +$e1 computer laser optical disc (4 3/4 in.)
440 0 $aMitchell Waite signature series
504 $aIncludes bibliographical references (p. 665-669) and index.
505 0 $aWhat is design and why is it needed? -- Object-oriented software development -- Teach yourself JAVA in 21 minutes -- Encapsulation: classes and methods -- Designing classes and objects -- Round-trip design: a case study -- Object relationships: implementing associations -- Object relationships: compositions and collections -- Implementing class relationships: inheritance and interfaces -- Designing with inheritance and interfaces: a case study -- Patterns: proven designs -- Designing concurrent objects -- Designing remote objects -- Designing persistent objects; database design and implementation -- User interface design and implementation -- Designing with components -- Designing with class libraries -- Architectures: design-in-the-huge.
520 1 $a"To take full advantage of Java, or of any of today's object-oriented languages, programmers must learn fundamental design principles as well as the syntax of code. This tutorial teaches program design in a format even beginning programmers can understand." "You'll learn to use a design notation system that makes it easier to represent the design features of a program. Unlike conventional texts in software design, this book starts with concrete solutions and uses examples to demonstrate theory and abstract principles. This approach is aimed at hands-on programmers who learn best by working through problems in step-by-step fashion."--BOOK JACKET.
650 0 $aJava (Computer program language)
650 0 $aObject-oriented programming (Computer science)
650 07 $aCD-ROM.$2swd
650 07 $aJava (Programmiersprache)$2swd
650 07 $aObjektorientierte Programmierung.$2swd
650 07 $aSystementwurf.$2swd
700 1 $aMcCarty, Bill,$d1953-
938 $aBaker & Taylor$bBKTY$c49.99$d37.49$i1571691340$n0003097694$sactive
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938 $aYBP Library Services$bYANK$n1479021
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