Record ID | ia:objectorientedpr0000tapp |
Source | Internet Archive |
Download MARC XML | https://archive.org/download/objectorientedpr0000tapp/objectorientedpr0000tapp_marc.xml |
Download MARC binary | https://www.archive.org/download/objectorientedpr0000tapp/objectorientedpr0000tapp_meta.mrc |
LEADER: 02996cam 22005534a 4500
001 ocm54789146
003 OCoLC
005 20191122022528.0
008 031217s2004 inua 001 0 eng
010 $a 2003116668
040 $aDLC$beng$cDLC$dBAKER$dCS1$dBTCTA$dYDXCP$dIG#$dBDX$dOCLCF$dOCLCQ$dZ5A$dUKMGB
015 $aGBA4Z3855$2bnb
016 7 $a006906148$2Uk
020 $a0735713804$q(pbk.)
020 $a9780735713802$q(pbk.)
035 $a(OCoLC)54789146
042 $apcc
050 00 $aQA76.64$b.T37 2004
082 00 $a005.1/17$222
100 1 $aTapper, Jeff.
245 10 $aObject-oriented programming with ActionScript 2.0 /$cJeff Tapper, James Talbot, and Robin Haffner.
260 $aIndianapolis, IN :$bNew Riders,$c℗♭2004.
300 $axxv, 476 pages :$billustrations ;$c24 cm
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
500 $aIncludes index.
505 00 $gSect. I.$tThe Basics --$gCh. 1.$tWhat's New in ActionScript 2.0? --$gCh. 2.$tAll the World Is an Object --$gCh. 3.$tWe're All Described by Our Properties --$gCh. 4.$tMethod to the Madness --$gCh. 5.$tThe Meek Shall Inherit the Earth --$gCh. 6.$tUnderstanding Interfaces in ActionScript 2.0 --$gCh. 7.$tAre You Talking to Me? --$gCh. 8.$tObject-Oriented Design --$gCh. 9.$tBuilding and Using UI Components --$gSect. II.$tThe Other Half of the Equation --$gCh. 10.$tTo Protect and Serve --$gCh. 11.$tReading Data Files --$gCh. 12.$tXML and Flash --$gCh. 13.$tWeb Services --$gCh. 14.$tUsing Client-Side Data Integration --$gCh. 15.$tFlash Communication Server MX Applications --$gSect. III.$tDesigning, Implementing, and Debugging the Application --$gCh. 16.$tPulling It All Together --$gCh. 17.$tDebugging and Tuning the Application.
650 0 $aObject-oriented programming (Computer science)
650 0 $aActionScript (Computer program language)
650 7 $aActionScript (Computer program language)$2fast$0(OCoLC)fst00796237
650 7 $aObject-oriented programming (Computer science)$2fast$0(OCoLC)fst01042804
700 1 $aTalbot, James.
700 1 $aHaffner, Robin.
776 08 $iOnline version:$aTapper, Jeff.$tObject-oriented programming with ActionScript 2.0.$dIndianapolis, IN : New Riders, ℗♭2004$w(OCoLC)607366320
776 08 $iOnline version:$aTapper, Jeff.$tObject-oriented programming with ActionScript 2.0.$dIndianapolis, IN : New Riders, ℗♭2004$w(OCoLC)607764156
938 $aBaker & Taylor$bBKTY$c45.00$d33.75$i0735713804$n0004320328$sactive
938 $aBrodart$bBROD$n01051881$c$45.00
938 $aBaker and Taylor$bBTCP$n2003116668
938 $aIngram$bINGR$n9780735713802
938 $aYBP Library Services$bYANK$n2041800
029 1 $aAU@$b000025934102
029 1 $aNLGGC$b259804835
029 1 $aNZ1$b8328571
029 1 $aUNITY$b096156775
029 1 $aYDXCP$b2041800
029 1 $aUKMGB$b006906148
994 $aZ0$bP4A
948 $hNO HOLDINGS IN P4A - 72 OTHER HOLDINGS