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LEADER: 08578cam 2201285Ii 4500
001 ocn918135956
003 OCoLC
005 20220610183937.0
008 150813s2015 cau o 001 0 eng d
006 m o d
007 cr cnu|unuuu||
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020 $a9781484212332$q(electronic bk.)
020 $a1484212339$q(electronic bk.)
020 $a1484212347$q(print)
020 $a9781484212349$q(print)
020 $z9781484212349
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024 8 $a9781484212332
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082 04 $a004.6$223
100 1 $aWang, Wally,$eauthor.
245 10 $aSwift OSX programming for absolute beginners /$cWallace Wang.
264 1 $a[Berkeley, CA] :$bApress,$c[2015]
264 4 $c©2015
300 $a1 online resource
336 $atext$btxt$2rdacontent
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588 0 $aVendor-supplied metadata.
500 $aIncludes index.
520 $aSwift OS X Programming for Absolute Beginners is your step-by-step guide to learning how to code using Swift, Apple's hottest new programming language. This book will not only teach complete programming novices how to write OS X programs, but it can also help experienced programmers moving to the Macintosh for the first time. You will learn to understand the principles of programming, how to use Swift and Xcode, and how to combine your knowledge into writing OS X programs. If you've always wanted to learn coding but felt stymied by the limitation of simplistic programming languages or intimidated by professional but complicated programming languages, then you'll want to learn Swift. Swift is your gateway to both Macintosh and iOS app development while being powerful and easy to learn at the same time, and Swift OS X Programming for Absolute Beginners is the perfect place to start - add it to your library today.
505 0 $aChapter 1: Understanding Programming -- Chapter 2: Getting to Know Xcode -- Chapter 3: The Basic Steps to Creating a Mac program -- Chapter 4: Getting Help -- Chapter 5: Learning Swift -- Chapter 6: Manipulating Numbers and Strings -- Chapter 7: Making Decisions with Branches -- Chapter 8: Repeating Code with Loops -- Chapter 9: Arrays and Dictionaries -- Chapter 10: Tuples, Sets, and Structures -- Chapter 11: Creating Classes and Objects -- Chapter 12: Inheritance, Method Overriding, Extensions, Protocols, and Delegates -- Chapter 13: Creating a User interface -- Chapter 14: Choosing Commands with Buttons -- Chapter 15: Making Choices with Radio Buttons and Check Boxes -- Chapter 16: Making Choices with Pop-Up Menus -- Chapter 17: Inputting and Outputting Text with Labels, Text Fields, and Combo Boxes -- Chapter 18: Using Built-in Dialog Boxes -- Chapter 19: Creating Pull-Down Menus -- Chapter 20: Working with Views and Storyboards -- Chapter 21: Working with Table and Collection Views -- Chapter 22: Storing Information -- Chapter 23: Debugging a Program -- Chapter 24: Designing Your Own Programs.-
542 $fCopyright © 2015 By Wallace Wang$g2015
650 0 $aStorage area networks (Computer networks)
650 0 $aCloud computing.
650 6 $aRéseaux de stockage (Informatique)
650 6 $aInfonuagique.
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650 7 $aCOMPUTERS$xComputer Science.$2bisacsh
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650 7 $aCOMPUTERS$xHardware$xGeneral.$2bisacsh
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653 00 $aprogrammeren
653 00 $aprogramming
653 10 $aInformation and Communication Technology (General)
653 10 $aInformatie- en communicatietechnologie (algemeen)
655 4 $aElectronic books.
776 08 $iPrinted edition:$z9781484212349
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