Record ID | ia:tenstrategiesfor0000troe |
Source | Internet Archive |
Download MARC XML | https://archive.org/download/tenstrategiesfor0000troe/tenstrategiesfor0000troe_marc.xml |
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LEADER: 02901cam 2200457 a 4500
001 ocm33404851
003 OCoLC
005 20181207014730.0
008 951016s1996 tnu b 000 0 eng
010 $a 95044510
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020 $a0687007011$q(pbk. ;$qacid-free paper)
020 $a9780687007011$q(pbk. ;$qacid-free paper)
035 $a(OCoLC)33404851
050 00 $aBV4211.2$b.T7655 1996
082 00 $a251/.07$220
100 1 $aTroeger, Thomas H.,$d1945-
245 10 $aTen strategies for preaching in a multimedia culture /$cThomas H. Troeger.
246 3 $a10 strategies for preaching in a multimedia culture
260 $aNashville :$bAbingdon Press,$c℗♭1996.
300 $a125 pages ;$c22 cm
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
504 $aIncludes bibliographical references (pages 122-125).
505 00 $tIn the path of the storm --$tAssume there is more to the story. Scenes from a marriage -- John 2:1-11 --$tCreate a parable. The grateful heart -- Matthew 6:19-21 --$tPlay with an image. The dividing wall -- Ephesians 2:11-22 --$tWrite the sermon as a movie script. An unforgettable dinner party -- Luke 14:15-24 --$tUse a flashback. The wisdom of an ancient musician -- 2 Samuel 23:1-7 --$tReframe a sacrament. Rising river -- Ezekiel 47:1-6 --$tLet a little child lead you. You go first -- Hebrews 12:1-2 --$tPlay a game. The shepherds' game -- Luke 2:8-14 --$tListen to the muffled voices. Dropping our weapons -- John 8:2-11 --$tCompare translations. No name, no face -- John 9:1-11 --$tDeveloping your own strategies.
520 $aIn Ten Strategies for Preaching in a Multi Media Culture, Thomas H. Troeger surveys how evolving forms of communications over the centuries have shaped presentation of the gospel. He then provides an in-depth analysis of ten strategies for creating sermons that effectively deliver the Word in an age of mass media and computerization. To illustrate each strategy, he offers gospel-based sermons which include creative techniques such as mime, drama, sound, simulation games, art-photography, and hymns.
650 0 $aPreaching.
650 0 $aMass media$xReligious aspects$xChristianity.
650 7 $aMass media$xReligious aspects$xChristianity.$2fast$0(OCoLC)fst01011293
650 7 $aPreaching.$2fast$0(OCoLC)fst01074813
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