Record ID | marc_columbia/Columbia-extract-20221130-003.mrc:205928155:1255 |
Source | marc_columbia |
Download Link | /show-records/marc_columbia/Columbia-extract-20221130-003.mrc:205928155:1255?format=raw |
LEADER: 01255fam a2200349 a 4500
001 1183068
005 20220601225013.0
008 920623t19931993nyu b 000 0 eng
010 $a 92050506
020 $a0679404694 :$c$25.00
035 $a(OCoLC)26214063
035 $a(OCoLC)ocm26214063
035 $9AGQ5120CU
035 $a(NNC)1183068
035 $a1183068
040 $aDLC$cDLC$dNNC
050 00 $aHD9993.E454$bN577 1993
082 00 $a338.7/617948/0952$220
100 1 $aSheff, David.$0http://id.loc.gov/authorities/names/n81121668
245 10 $aGame over :$bhow Nintendo zapped an American industry, captured your dollars, and enslaved your children.
250 $a1st ed.
260 $aNew York :$bRandom House,$c[1993], ©1993.
263 $a9302
300 $a445 pages ;$c24 cm
336 $atext$2rdacontent
337 $aunmediated$2rdamedia
338 $avolume$2rdacarrier
610 20 $aNintendō Kabushiki Kaisha.$0http://id.loc.gov/authorities/names/n80155453
650 0 $aElectronic games industry.$0http://id.loc.gov/authorities/subjects/sh85042334
650 0 $aNintendo video games.$0http://id.loc.gov/authorities/subjects/sh91002267
852 00 $bleh$hHD9993.E454$iN577 1993
852 00 $bbar$hHD9993.E454$iN577 1993