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MARC Record from marc_columbia

Record ID marc_columbia/Columbia-extract-20221130-004.mrc:375920892:2854
Source marc_columbia
Download Link /show-records/marc_columbia/Columbia-extract-20221130-004.mrc:375920892:2854?format=raw

LEADER: 02854mam a2200421 a 4500
001 1788441
005 20220608234702.0
008 960325s1996 enka b 000 0 eng d
010 $agb 96021075
015 $aGB96-21075
020 $a0853158002 (pbk)
035 $a(OCoLC)34558696
035 $a(OCoLC)ocm34558696
035 $9ALL5824CU
035 $a(NNC)1788441
035 $a1788441
040 $aUKM$cUKM$dECL$dNNC$dOrLoB-B
082 04 $a302.23$220
245 00 $aFractal dreams :$bnew media in social context /$cedited by Jon Dovey.
260 $aLondon :$bLawrence & Wishart,$c1996.
300 $axvii, 218 pages :$billustrations ;$c22 cm
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
504 $aIncludes bibliographical references.
505 00 $tCyberspace and the World We Live In /$rKevin Robins --$t'It's life, Jim: but not as we know it': Rolling Backwards into the Future /$rSean Cubitt --$tInteracting with the Divine Comedy /$rNickianne Moody --$tCyberpunks in the White House /$rFred Johnson --$tThe revelation of Ungnessed Worlds /$rJon Dovey --$tWho Gets to Play? Access and the Margin /$rAilsa Barry --$tPlaying With Yourself. Pleasure and Interactive Art /$rBeryl Graham --$tA Letter on Fungal Intimacy: Art, New Media and Feminist Tropes /$rCatherine Richards --$tFabulous Feminist Futures and the Lure of Cyberculture /$rJudith Squires.
520 $aCD-ROM, CDI, VR... the digital media revolution is upon us - or so, this book argues, we are being led to believe. The essays in Fractal Dreams set out to explore what is new about New Media, mapping the territory of the mediasphere and distinguishing what is actual and what is virtual in these new worlds.
520 8 $aIn these specially commissioned pieces, practitioners of New Media and cultural critics from Britain and North America grapple with key issues such as: who has access to technology? Is consumerism the same as access? Will art and everyday life finally merge in the shopping malls rather than the revolution?
650 0 $aInteractive multimedia$xSocial aspects.
650 0 $aVirtual reality.$0http://id.loc.gov/authorities/subjects/sh92000880
650 0 $aInformation society.$0http://id.loc.gov/authorities/subjects/sh89000606
650 0 $aInformation technology$xSocial aspects.$0http://id.loc.gov/authorities/subjects/sh2009127186
650 0 $aFreedom of information.$0http://id.loc.gov/authorities/subjects/sh85051702
650 0 $aComputers and civilization.$0http://id.loc.gov/authorities/subjects/sh85029572
650 0 $aInternet$xSocial aspects.$0http://id.loc.gov/authorities/subjects/sh2009127185
650 0 $aDigital communications$xSocial aspects.
653 0 $aMass media
700 1 $aDovey, Jon.$0http://id.loc.gov/authorities/names/no2001000474
852 00 $bglx$hQA76.76.I59$iF72 1996g