It looks like you're offline.
Open Library logo
additional options menu

MARC Record from marc_columbia

Record ID marc_columbia/Columbia-extract-20221130-009.mrc:297122975:3589
Source marc_columbia
Download Link /show-records/marc_columbia/Columbia-extract-20221130-009.mrc:297122975:3589?format=raw

LEADER: 03589cam a2200709Ma 4500
001 4254907
005 20220604225549.0
006 m o d
007 cr cn|||||||||
008 020422s2001 nyu ob s000 0 eng d
010 $a 00044531
035 $a(OCoLC)ocm49852298
035 $a(NNC)4254907
040 $aN$T$beng$epn$cN$T$dOCLCQ$dOCLCG$dOCLCQ$dTUU$dOCLCQ$dTNF$dOCLCQ$dZCU$dOCLCO$dOCLCF$dOCLCQ$dZOW$dBAKER$dVVR$dNLGGC$dOCLCO$dOCLCQ$dOCLCO$dOCLCQ$dYDXCP$dOCLCQ$dMWM$dSAV$dQT7$dLUE$dVTS$dAGLDB$dOCLCQ$dINT$dTOF$dOCLCQ$dTKN$dSTF$dM8D$dUKSSU$dOCLCO
019 $a61367437$a533449040$a533449041$a758086739$a961634100$a962718572$a1154997426
020 $a0791449637$q(electronic bk.)
020 $a9780791449639$q(electronic bk.)
020 $a0791449645$q(pbk. ;$qalk. paper)
020 $a9780791449646$q(pbk. ;$qalk. paper)
020 $a0791490688
020 $a9780791490686
035 $a(OCoLC)49852298$z(OCoLC)61367437$z(OCoLC)533449040$z(OCoLC)533449041$z(OCoLC)758086739$z(OCoLC)961634100$z(OCoLC)962718572$z(OCoLC)1154997426
050 4 $aBF717$b.B74 2001eb
072 7 $aSEL$x027000$2bisacsh
072 7 $aSEL$x016000$2bisacsh
072 7 $aSEL$x031000$2bisacsh
072 7 $aPSY$x003000$2bisacsh
082 04 $a158$221
049 $aZCUA
100 1 $aBrenner, Paul,$d1947-
245 10 $aIf life is a game, how come I'm not having fun? :$ba guide to life's challenges /$cPaul Brenner ; foreword by Carl Hosticka.
260 $aAlbany, NY :$bState University of New York Press,$c©2001.
300 $a1 online resource (xv, 173 pages).
336 $atext$btxt$2rdacontent
337 $acomputer$bc$2rdamedia
338 $aonline resource$bcr$2rdacarrier
490 1 $aSUNY series in communication studies
504 $aIncludes bibliographical references (pages 171-173).
588 0 $aPrint version record.
520 1 $a"In this book, Paul Brenner suggests that treating life's events and everyday activities as a game would lead to a more socially functional and effective society. Through compelling suggestions and dynamic anecdotes, he conceptualizes all our economic, political, social, and spiritual pursuits in terms of role-play, and demonstrates the contribution this perspective can make to the happiness of individuals and to the systemic welfare of an increasingly complex social order."--Jacket.
546 $aEnglish.
650 0 $aPlay$xPsychological aspects.
650 0 $aGames$xPsychological aspects.
650 0 $aConduct of life.
650 6 $aJeu$xAspect psychologique.
650 6 $aMorale pratique.
650 7 $aethics (philosophical concept)$2aat
650 7 $aSELF-HELP$xPersonal Growth$xSuccess.$2bisacsh
650 7 $aSELF-HELP$xPersonal Growth$xHappiness.$2bisacsh
650 7 $aSELF-HELP$xPersonal Growth$xGeneral.$2bisacsh
650 7 $aPSYCHOLOGY$xApplied Psychology.$2bisacsh
650 7 $aConduct of life.$2fast$0(OCoLC)fst00874563
650 7 $aGames$xPsychological aspects.$2fast$0(OCoLC)fst00937549
650 7 $aPlay$xPsychological aspects.$2fast$0(OCoLC)fst01066943
650 7 $aPsychology.$2hilcc
650 7 $aSocial Sciences.$2hilcc
655 0 $aElectronic books.
655 4 $aElectronic books.
776 08 $iPrint version:$aBrenner, Paul, 1947-$tIf life is a game, how come I'm not having fun?.$dAlbany, NY : State University of New York Press, ©2001$z0791449637$w(DLC) 00044531
830 0 $aSUNY series in communication studies.
856 40 $uhttp://www.columbia.edu/cgi-bin/cul/resolve?clio4254907$zAll EBSCO eBooks
852 8 $blweb$hEBOOKS