Record ID | marc_columbia/Columbia-extract-20221130-012.mrc:223932505:1529 |
Source | marc_columbia |
Download Link | /show-records/marc_columbia/Columbia-extract-20221130-012.mrc:223932505:1529?format=raw |
LEADER: 01529pam a22003494a 4500
001 5973857
005 20221121215959.0
008 061027t20072007njua b 001 0 eng
010 $a 2006023805
020 $a0131687476 (alk. paper)
024 3 $a9780131687479
035 $a(OCoLC)OCM70676558
035 $a(NNC)5973857
035 $a5973857
040 $aDLC$cDLC$dBAKER$dC#P
050 00 $aQA76.76.C672$bA322 2007
082 00 $a794.8/1536$222
100 1 $aAdams, Ernest.$0http://id.loc.gov/authorities/names/n2016003876
245 10 $aFundamentals of game design /$cErnest Adams, Andrew Rollings.
260 $aUpper Saddle River, N.J. :$bPearson Prentice Hall,$c[2007], ©2007.
300 $a1 volume (various pagings) :$billustrations ;$c24 cm.
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
490 1 $aGame design and development series
504 $aIncludes bibliographical references and index.
650 0 $aComputer games$xDesign.$0http://id.loc.gov/authorities/subjects/sh2008101479
650 0 $aComputer games$xProgramming.$0http://id.loc.gov/authorities/subjects/sh95003476
650 0 $aVideo games$xDesign.$0http://id.loc.gov/authorities/subjects/sh2006004108
700 1 $aRollings, Andrew,$d1972-$0http://id.loc.gov/authorities/names/n99256484
830 0 $aGame design and development.$0http://id.loc.gov/authorities/names/no2006012919
856 41 $3Table of contents only$uhttp://www.loc.gov/catdir/toc/ecip0617/2006023805.html
852 00 $beng$hQA76.76.C672$iA322 2007