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MARC Record from marc_columbia

Record ID marc_columbia/Columbia-extract-20221130-031.mrc:418185822:5449
Source marc_columbia
Download Link /show-records/marc_columbia/Columbia-extract-20221130-031.mrc:418185822:5449?format=raw

LEADER: 05449cam a2200697 i 4500
001 15391732
005 20220423235641.0
006 m o d
007 cr cnu---unuuu
008 200928t20212021enka ob 001 0 eng
010 $a 2020039808
035 $a(OCoLC)on1231955866
035 $a(NNC)15391732
040 $aDLC$beng$erda$cDLC$dYDX$dUKMGB$dOCLCF$dOCLCO$dTYFRS$dUKAHL$dYDX$dN$T$dOCLCO
015 $aGBC0J8524$2bnb
016 7 $a020042538$2Uk
020 $a9781003028284$qelectronic book
020 $a1003028284$qelectronic book
020 $a9781000341911$qelectronic book
020 $a1000341917$qelectronic book
020 $a9781000341935$q(electronic bk.)
020 $a1000341933$q(electronic bk.)
020 $z9780367463403$qhardcover
020 $z0367463407$qhardcover
020 $z9780367463397$qpaperback
020 $z0367463393$qpaperback
024 7 $a10.4324/9781003028284$2doi
035 $a(OCoLC)1231955866
037 $a9781000341935$bIngram Content Group
037 $a9781003028284$bTaylor & Francis
050 04 $aPN1995.85$b.W55 2021
072 7 $aPER$x004000$2bisacsh
072 7 $aPER$x004010$2bisacsh
072 7 $aAP$2bicssc
082 00 $a791.43/6$223
049 $aZCUA
100 1 $aWilliams, Eric R.,$eauthor.
245 10 $aVirtual reality cinema :$bnarrative tips and techniques /$cEric R. Williams, Carrie Love and Matt Love ; with illustrations by Adonis Durado.
264 1 $aAbingdon, Oxon ;$aNew York, NY :$bRoutledge,$c2021.
264 4 $c©2021
300 $a1 online resource (xxvi, 191 pages) :$billustrations
336 $atext$btxt$2rdacontent
337 $acomputer$bc$2rdamedia
338 $aonline resource$bcr$2rdacarrier
504 $aIncludes bibliographical references and index.
520 $a"Award-winning cine-maVRicks Eric R. Williams, Carrie Love and Matt Love introduce Virtual Reality Cinema (also known as 360-video or cine-vr) in this comprehensive guide filled with insider tips and tested techniques for writing, directing, and producing effectively in the new medium. Join these veteran cine-VR storytellers as they break down fundamental concepts from traditional media to demonstrate how cine-VR can connect with audiences in new ways. Examples from their professional work are provided to illustrate basic, intermediate and advanced approaches to crafting modern story in this unique narrative space where there's no screen to contain an image and no specific stage upon which to perform. Virtual Reality Cinema will prepare you to approach your own cine-VR projects via: Tips and techniques for writing, directing and producing bleeding-edge narrative cine-VR projects; More than a hundred photos and illustrations to explain complex concepts; Access to more than two hours of on-line cine-VR examples that you can download to watch on your own HMD; New techniques developed at Ohio University's Game Research and Immersive Design (GRID) Lab, including how to work with actors to embrace Gravity and avoid the Persona Gap, how to develop stories with the Story Engagement Matrix, and how to balance directorial control and audience agency in this new medium. This book is an absolute must read for any student of filmmaking, media production, transmedia storytelling and game design, as well as anyone already working in these industries that wants to understand the new challenges and opportunities of Virtual Reality Cinema"--$cProvided by publisher.
545 0 $aEric R. Williams has won the Best New Screenplay award from the Writers Guild of America, an Emmy Award for interactive media and the University Professor Award for Excellence in Teaching. He was a chief architect of the Game Research and Immersive Design (GRID) Lab's virtual reality curriculum and is a professor in the J. Warren McClure School of Emerging Communication Technologies. Carrie Love is an award-winning independent filmmaker with an MFA from Ohio University who currently serves as the Program Manager of Film and Video Production for Hocking College. She has produced and directed several projects in coordination with the GRID Lab including multimillion dollar cine-VR narrative productions. Matt Love is a professional cinematographer with an MFA from Ohio University who currently serves as a project manager for the GRID Lab and teaches filmmaking at Hocking College. Matt recently shot and edited a feature-length cine-VR project for the state of Ohio, which added to his long list of completed and upcoming cine-VR work.
588 $aDescription based on online resource; title from digital title page (viewed on March 08, 2021).
650 0 $aVirtual reality films$xProduction and direction.
650 0 $aMotion pictures$xAesthetics.
650 6 $aCinéma$xEsthétique.
650 7 $aPERFORMING ARTS / Film & Video / General$2bisacsh
650 7 $aPERFORMING ARTS / Film & Video / Direction & Production$2bisacsh
650 7 $aMotion pictures$xAesthetics.$2fast$0(OCoLC)fst01027288
655 4 $aElectronic books.
700 1 $aLove, Carrie,$d1979-$eauthor.
700 1 $aLove, Matt,$d1976-$eauthor.
700 1 $aDurado, Adonis,$eillustrator.
776 08 $iPrint version:$aWilliams, Eric R..$tVirtual reality cinema$dNew York : Routledge, 2021.$z9780367463403$w(DLC) 2020039807
856 40 $uhttp://www.columbia.edu/cgi-bin/cul/resolve?clio15391732$zTaylor & Francis eBooks
852 8 $blweb$hEBOOKS