Record ID | marc_ithaca_college/ic_marc.mrc:196936957:919 |
Source | Ithaca College Library |
Download Link | /show-records/marc_ithaca_college/ic_marc.mrc:196936957:919?format=raw |
LEADER: 00919cam a2200241Ia 45e0
001 311370
005 20040107122438.0
008 031120s2003 inua b 001 0 eng d
010 $a 99067392
035 $a52422185
040 $aTEF$cTEF$dDPL
020 $a0672318350
050 4 $aQA76.76.C672$bL3613 2003
049 $aXIMM
100 1 $aLaMothe, André.
245 10 $aTricks of the 3D game programming gurus :$badvanced 3D graphics and rasterization /$cAndré LaMothe.
260 $aIndianapolis, Ind. :$bSams,$cc2003.
300 $axvii, 1759 p. :$bill. ;$c23 cm. + 1 CD-ROM (4 3/4 in.)
500 $aCD-ROM contains evaluation versions of game development tools, complete sourse code for the book, DirectX 9.0 SDK, and royalty-free stock media.
504 $aIncludes bibliographical references and index.
650 0 $aComputer games$xProgramming.
650 0 $aThree-dimensional display systems.
994 $aE0$bXIM