Record ID | marc_loc_2016/BooksAll.2016.part30.utf8:219916229:1001 |
Source | Library of Congress |
Download Link | /show-records/marc_loc_2016/BooksAll.2016.part30.utf8:219916229:1001?format=raw |
LEADER: 01001cam a2200265 a 4500
001 2003266923
003 DLC
005 20030801074302.0
008 030411s2003 caua 001 0 eng d
010 $a 2003266923
035 $a(OCoLC)ocm50995833
040 $aDPL$cDPL$dDLC
042 $alccopycat
020 $a0201770210 (pbk.)
050 00 $aQA76.76.C672$bM34 2003
082 00 $a794.8/16787$222
100 1 $aMakar, Jobe.
245 10 $aMacromedia Flash MX game design demystified :$bthe official guide to creating games with Flash /$cJobe Makar.
260 $aBerkeley, CA :$bMacromedia Press :$bPeachpit Press,$cc2003.
300 $axx, 626 p. :$bill. ;$c23 cm +$e1 CD-ROM (4 3/4 in.)
500 $aIncludes index.
538 $aSystem requirements: Flash MX running on Windows and Macintosh computers: Windows 98 or higher, or Macintosh OS 9.1 or higher, or Macintosh OS X 10.1 or higher.
650 0 $aComputer games$xProgramming.
650 0 $aComputer animation.
630 00 $aFlash (Computer file)