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MARC Record from Library of Congress

Record ID marc_loc_2016/BooksAll.2016.part31.utf8:170291874:14156
Source Library of Congress
Download Link /show-records/marc_loc_2016/BooksAll.2016.part31.utf8:170291874:14156?format=raw

LEADER: 14156cam a22004214a 4500
001 2004029301
003 DLC
005 20100512082417.0
008 041209s2005 njua 001 0 eng
010 $a 2004029301
015 $aGBA500536$2bnb
016 7 $a013073959$2Uk
020 $a0201721481 (pbk. : alk. paper)
020 $a9780201721485 (pbk. : alk. paper)
035 $a(OCoLC)ocm57208995
040 $aDLC$cDLC$dC#P$dOCLCQ$dOCL$dUKM$dOCLCQ$dVP@$dBAKER$dBTCTA$dYDXCP$dUQ1$dOUP$dSTF$dDLC
042 $apcc
050 00 $aQA76.73.C153$bL57697 2005
082 00 $a005.13/3$222
100 1 $aLippman, Stanley B.
245 10 $aC++ primer /$cStanley B. Lippman, Josée Lajoie, Barbara E. Moo.
246 3 $aC plus plus primer
250 $a4th ed.
260 $aUpper Saddle River, NJ :$bAddison-Wesley,$cc2005.
300 $axxi, 885 p. :$bill. ;$c24 cm.
500 $aIncludes index.
504 $aIncludes bibliographical references and index.
505 0 $aChapter 1. Getting Started -- Writing a simple C++ program -- Compiling and executing our program -- A first look at input/output -- Standard input and output objects -- A program that uses the IO library -- A word about comments -- Control structures -- The while statement -- The for statement -- The if statement -- Reading an unknown number of inputs -- Introducing classes -- The sales_item class -- A first look at member functions -- The C++ program -- Part I The Basics -- Chapter 2. Variables and Basic Types -- Primitive built-in types -- Integral types -- Floating-point types -- Literal constants -- Variables -- What is a variable? -- The name of a variable -- Defining objects -- Variable initialization rules -- Declarations and definitions -- Scope of a name -- Define variables where they are used -- const Qualifier -- References -- Typedef names -- Enumerations -- Class types -- Writing our own header files -- Designing our own headers -- A brief introduction to the preprocessor -- Chapter 3. Library Types -- Namespace using declarations -- Library string type -- Defining and initializing strings -- Reading and writing strings -- Operations on strings -- Dealing with the characters of a string -- Library vectortype -- Defining and initializing vectors -- Operations on vectors -- Introducing iterators -- Iterator arithmetic -- Library bitset type -- Defining and initializing bitsets -- Operations on bitsets -- Chapter 4. Arrays and Pointers -- Arrays -- Defining and initializing arrays -- Operations on arrays -- Introducing pointers -- What is a pointer? -- Defining and initializing pointers -- Operations on pointers -- Using pointers to access array elements -- Pointers and the const Qualifier -- C-style character strings -- Dynamically allocating arrays -- Interfacing to older code -- Multidimensional arrays -- Pointers and multidimensioned arrays --
505 0 $aChapter 5. Expressions -- Arithmetic operators -- Relational and logical operators -- The bitwise operators -- Using bitset objects or integral values -- Using the bitwise operators for IO -- Assignment operators -- Assignment is right associative -- Assignment has low precedence -- Compound assignment operators -- Increment and decrement operators -- The arrow operator -- The conditional operator -- The sizeof operator -- Comma operator -- Evaluating compound expressions -- Precedence -- Associativity -- Order of evaluation -- The new and delete expressions -- Type conversions -- When implicit type conversions occur -- The arithmetic conversions -- Other implicit conversions -- Explicit conversions -- When casts might be useful -- Named casts -- Old-style casts -- Chapter 6. Statements -- Simple statements -- Declaration statements -- Compound statements (Blocks) -- Statement scope -- The if statement -- The if statement else branch -- The switch statement -- Using a switch -- Control flow within a switch -- The default label -- switch expression and case labels -- Variable definitions inside a switch -- The while statement -- The for loop statement -- Omitting parts of the for header -- Multiple definitions in the for header -- The do while statement -- The break statement -- The continue statement -- The goto statement -- try blocks and exception handling -- A throw expression -- The try block -- Standard exceptions -- Using the preprocessor for debugging -- Chapter 7. Functions -- Defining a function -- Function return type -- Function parameter list -- Argument passing -- Nonreference parameters -- ReferenceParameters -- vector and other container parameters -- Array parameters -- Managing arrays passed to functions -- main:handling command-line options -- Functions with varying parameters --The return statement -- Functions with no return value -- Functions that return a value -- Recursion -- Function declarations -- Default arguments -- Local Objects -- Automatic objects -- Static local objects -- Inline functions -- Class member functions -- Defining the body of a member function -- Defining a member function outside the class -- Writing the sales_item constructor -- Organizing class code files -- Overloaded Functions -- Overloading and scope -- Function matching and argument conversions -- The three steps in overload resolution -- Argument-type conversions -- Pointers to functions -- Chapter 8. The IO Library -- An object-oriented library --Condition states --Managing the output buffer -- File input and output -- Using file stream objects -- File modes -- A program to open and check input files -- String streams --
505 0 $aPart II Containers and Algorithms -- Chapter 9. Sequential Containers -- Defining a sequential container -- Initializing container elements -- Constraints on types that a container can hold -- Iterators and iterator ranges -- Iterator ranges -- Some container operations Invalidate iterators -- Sequence container operations -- Container typedefs -- begin and end members -- Adding elements to a sequential container -- Relational Operators -- Container size operations -- Accessing elements -- Erasing elements -- Assignment and swap -- How a vector grows -- capacity and reserve members -- Deciding which container to use -- strings revisited -- Other ways to construct strings -- Other ways to change a string -- string-only operations -- string search operations -- Comparing strings -- Container adaptors -- Stack adaptor -- Queue and priority queue -- Chapter 10. Associative Containers -- Preliminaries: the pairtype -- Associative containers -- The map type -- Defining a map -- Types defined by map -- Adding elements to a map -- Subscripting a map -- Using map::insert -- Finding and retrieving a map element -- Erasing elements from a map -- Iterating across a map -- A word transformation map -- The set type -- Defining and using sets -- Building a word-exclusion set -- The multimap and multiset types -- Adding and removing elements -- Finding elements in a multimap or multiset -- Using containers: text-query program -- Design of the query program -- TextQuery class -- Using the textQuery class -- Writing the member functions -- Chapter 11. Generic Algorithms -- Overview -- A first look at the algorithms -- Read-only algorithms -- Algorithms that write container elements -- Algorithms that reorder container elements -- Revisiting iterators -- Insert iterators -- iostream iterators -- Reverse iterators -- const iterators -- The five categories -- Structure of generic algorithms -- Algorithm parameter patterns -- Algorithm naming conventions -- Containe-specific algorithms --
505 0 $aPart III Classes and Data Abstraction -- Chapter 12. Classes -- Class definitions and declarations -- Class definitions: a recap -- Data abstraction and encapsulation -- More on class definitions -- Class declarations versus definitions -- Class objects -- The implicit this pointer -- Class scope -- Name lookup in class scope -- Constructors -- The constructor initializer -- Default arguments and constructors -- The default constructor -- Implicit class-type conversions -- Explicit initialization of class members -- Friends -- static class members -- static member functions -- static data members -- Chapter 13. Copy Control -- The copy constructor -- The synthesized copy constructor -- Defining our own copy constructor -- Preventing copies -- The assignment operator --The destructor -- A message-handling example -- Managing pointer members -- Defining smart pointer classes -- Defining valuelike classes -- Chapter 14. Overloaded Operations and Conversions -- Defining an overloaded operator -- Overloaded operator design -- Input and output operators -- Overloading the output operator << -- Overloading the input operator >> -- Arithmetic and relational operators -- Equality operators -- Relational operators -- Assignment operators -- Member access operators -- Increment and decrement operators -- Call operator and function objects -- Using function objects with library algorithms -- Library-defined function objects -- Function adaptors for function objects -- Conversions and class types -- Why conversions are useful -- Conversion operators -- Argument matching and conversions -- Overload resolution and class arguments -- Overloading, conversions, and operators --
505 0 $aPart IV Object-Oriented and Generic Programming -- Chapter 15. Object-oriented programming -- OOP: an overview -- Defining base and derived classes -- Defining a base class -- protected members -- Derived Class -- virtual and other member functions -- Public, private,and protected inheritance -- Friendship and inheritance -- Inheritance and static members -- Conversions and inheritance -- Derived-to-base conversions -- Conversions from base to derived -- Constructors and copy control -- Base-class constructors and copy control -- Derived-class constructors -- Copy control and inheritance -- Virtual destructors -- Virtuals in constructors and destructors -- Class scope under inheritance -- Name lookup happens at compile time -- Name collisions and inheritance -- Scope and member functions -- Virtual functions and scope -- Pure virtual functions -- Containers and inheritance -- Handle classes and inheritance -- A pointerlike handle -- Cloning an unknown type -- Using the handle -- Text queries revisited -- An object-oriented solution -- A valuelike handle -- The query_base class -- The query handle class -- The derived classes -- The eval functions -- Chapter 16. Templates and Generic Programming -- Template definitions -- Defining a function template -- Defining a class template -- Template parameters -- Template type parameters -- Nontype template parameters -- Writing generic programs -- Instantiation -- Template argument deduction -- Function-template explicit arguments -- Template compilation models -- Class template members -- Class-template member functions -- Template arguments for nontype parameters -- Friend declarations in class templates -- Queue and queueItem friend declarations -- Membertemplates -- The complete queue class -- static members of class templates -- A generic handle class -- Defining the handle class -- Using the handle -- Template specializations -- Specializing a function template -- Specializing a class template -- Specializing members but not the class -- Class-template partial specializations -- Overloading and function templates --
505 0 $aPart V Advanced Topics -- Chapter 17. Tools for Large Programs -- Exception handling -- Throwing an exception of class type -- Stack unwinding -- Catching an exception -- Rethrow -- The catch-all handler -- Function try blocks and constructors -- Exception class hierarchies -- Automatic resource deallocation -- The auto_ptr class -- Exception specifications --Function pointer exception specifications -- Namespaces -- Namespace definitions -- Nested namespaces -- Unnamed namespaces -- Using namespace members -- Classes, namespaces, and scope -- Overloading and namespaces -- Namespaces and templates -- Multiple and virtual inheritance -- Multiple inheritance -- Conversions and multiple base classes -- Copy control for multiply derived classes -- Class scope under multiple inheritance -- Virtual inheritance -- Virtual base class declaration -- Special initialization semantics -- Chapter 18. Specialized Tools and Techniques -- Optimizing memory allocation -- Memory allocation in C++ -- The allocator class -- Operator new and delete functions -- Placement new expressions -- Explicit destructor invocation -- Class specific new and delete --A memory-allocator base class -- Run-time type identification -- The dynamic_cast operator -- The typeid operator -- Using RTTI -- The type_info class -- Pointer to class member -- Declaring a pointer to member -- Using a pointer to class member -- Nested classes -- A nested class implementation -- Name lookup in nested class scope -- Union: a space-saving class -- Local classes -- Inherently nonportable features -- Bit-fields -- volatile Qualifier -- Linkage directives: extern "C" -- Appendix A The Library -- A.1. Library names and headers -- A.2. A brief tour of the algorithms -- Algorithms to find an object -- Other read-only algorithms -- Binary-search algorithms -- Algorithms that write container elements --Partitioning and sorting algorithms -- General reordering operations -- Permutation algorithms -- Set algorithms for sorted sequences -- Minimum and maximum values -- NumericAlgorithms -- A.3 The IO library revisited -- Format state -- Many manipulators change the format state -- Controlling output formats -- Controlling input formatting -- Unformatted input/output operations -- Single-byte operations -- Multi-byte operations -- Random access to a stream -- Reading and writing to the same file.
650 0 $aC (Computer program language)
700 1 $aLajoie, Josée.
700 1 $aMoo, Barbara E.
856 41 $3Table of contents$uhttp://www.loc.gov/catdir/toc/ecip054/2004029301.html
856 41 $zAvailable to Stanford-affiliated users at:$zSafari Books Online$uhttp://proquest.safaribooksonline.com/?uiCode=stanford&xmlId=0201721481$xeLoaderURL$xsf4$xsf0201721481