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MARC Record from Library of Congress

Record ID marc_loc_2016/BooksAll.2016.part33.utf8:120926480:1106
Source Library of Congress
Download Link /show-records/marc_loc_2016/BooksAll.2016.part33.utf8:120926480:1106?format=raw

LEADER: 01106cam a2200313 a 4500
001 2006023805
003 DLC
005 20070131082844.0
008 060719s2007 njua b 001 0 eng
010 $a 2006023805
020 $a9780131687479 (alk. paper)
020 $a0131687476 (alk. paper)
035 $a(OCoLC)ocm70676558
035 $a(OCoLC)70676558
040 $aDLC$cDLC$dBAKER$dC#P$dYDXCP$dDLC
050 00 $aQA76.76.C672$bA322 2007
082 00 $a794.8/1536$222
100 1 $aAdams, Ernest.
245 10 $aFundamentals of game design /$cErnest Adams, Andrew Rollings.
260 $aUpper Saddle River, N.J. :$bPearson Prentice Hall,$cc2007.
300 $a1 v. (various pagings) :$bill. ;$c24 cm.
490 1 $aGame design and development series
504 $aIncludes bibliographical references and index.
650 0 $aComputer games$xDesign.
650 0 $aComputer games$xProgramming.
650 0 $aVideo games$xDesign.
700 1 $aRollings, Andrew,$d1972-
830 0 $aGame design and development.
856 41 $3Table of contents only$uhttp://www.loc.gov/catdir/toc/ecip0617/2006023805.html