Record ID | marc_loc_2016/BooksAll.2016.part33.utf8:171694679:1424 |
Source | Library of Congress |
Download Link | /show-records/marc_loc_2016/BooksAll.2016.part33.utf8:171694679:1424?format=raw |
LEADER: 01424cam a2200373 a 4500
001 2006284272
003 DLC
005 20100527083807.0
008 061006s2006 enk b 001 0 eng
010 $a 2006284272
015 $aGBA581799$2bnb
016 7 $a013301225$2Uk
020 $a0335213588 (hbk.)
020 $a033521357X (pbk.)
024 3 $a9780335213588 (hbk.)
024 3 $a978033521257X (pbk.)
035 $a(OCoLC)ocm61756723
040 $aUKM$cUKM$dBAKER$dBWKUK$dTJC$dYDX$dDLC
042 $alccopycat
050 00 $aGV1469.17.S63$bD68 2006
082 04 $a306.46$222
100 1 $aDovey, Jon.
245 10 $aGame cultures :$bcomputer games as new media /$cJon Dovey and Helen W. Kennedy.
260 $aMaidenhead, Berkshire, England ;$aNew York, NY :$bOpen University Press,$c2006.
300 $ax, 171 p. ;$c23 cm.
440 0 $aIssues in cultural and media studies
504 $aIncludes bibliographical references (p. [150]-161) and index.
650 0 $aComputer games$xSocial aspects.
650 0 $aPlay (Philosophy)
650 0 $aPopular culture.
700 1 $aKennedy, Helen W.
856 42 $3Contributor biographical information$uhttp://www.loc.gov/catdir/enhancements/fy0703/2006284272-b.html
856 42 $3Publisher description$uhttp://www.loc.gov/catdir/enhancements/fy0703/2006284272-d.html
856 41 $3Table of contents only$uhttp://www.loc.gov/catdir/enhancements/fy0703/2006284272-t.html