Record ID | marc_loc_2016/BooksAll.2016.part34.utf8:166316651:2700 |
Source | Library of Congress |
Download Link | /show-records/marc_loc_2016/BooksAll.2016.part34.utf8:166316651:2700?format=raw |
LEADER: 02700cam a2200349 a 4500
001 2007051878
003 DLC
005 20090909084155.0
008 080104s2008 tnua b 001 0 eng
010 $a 2007051878
015 $aGBA883949$2bnb
016 7 $a014657639$2Uk
020 $a9780826516008 (cloth : alk. paper)
020 $a0826516009 (cloth : alk. paper)
020 $a9780826516015 (pbk. : alk. paper)
020 $a0826516017 (pbk. : alk. paper)
035 $a(OCoLC)ocn182737141
035 $a(OCoLC)182737141
040 $aDLC$cDLC$dBTCTA$dBAKER$dYDXCP$dUKM$dOCLCG$dC#P$dBWX$dDLC
050 00 $aGV1469.3$b.P483 2008
082 00 $a794.8$222
245 00 $aPlaying the past :$bhistory and nostalgia in video games /$cedited by Zach Whalen and Laurie N. Taylor.
260 $aNashville :$bVanderbilt University Press,$cc2008.
300 $aviii, 286 p. :$bill. ;$c23 cm.
504 $aIncludes bibliographical references and index.
505 0 $aPlaying the past, an introduction / Laurie N. Taylor and Zach Whalen -- Why old school is 'cool' : a brief analysis of classic video game nostalgia / Sean Fenty -- Homesick for Silent Hill : modalities of nostalgia in fan responses to Silent Hill 4 : the room / Natasha Whiteman -- Playing the déjà-new : 'plug it in and play tv games' and the cultural politics of classic gaming / Matthew Thomas Payne -- Hacks, mods, Easter eggs, and fossils : intentionality and digitalism in the video game / Wm. Ruffin Bailey -- Screw the grue : mediality, metalepsis, recapture / Terry Harpold -- Unlimited minutes : playing games in the palm of your hand / Sheila C. Murphy -- Visions and revisions of the Hollywood golden age and America in the thirties and forties : Prince of Persia and Crimson Skies / Andrew E. Jankowich -- Toward a new sound for games / Thomas E. Gersic -- Remembrance of things fast : conceptualizing nostalgia-play in the Battlestar Galactica digital game / Anna Reading and Colin Harvey -- Just less than total war : simulating World War II as ludic nostalgia / James Campbell -- Performing the (virtual) past : online character interpretation as living history at Old Sturbridge Village / Scott Magelssen -- Documentary games : putting the player in the path of history / Tracy Fullerton -- Of puppets, automatons, and avatars : automating the reader-player in electronic literature and computer games / Robert P. Fletcher.
650 0 $aVideo games.
650 0 $aVideo games$xPsychological aspects.
650 0 $aVideo games$xStudy and teaching.
700 1 $aWhalen, Zach,$d1979-
700 1 $aTaylor, Laurie N.,$d1978-
856 41 $3Table of contents only$uhttp://www.loc.gov/catdir/toc/ecip087/2007051878.html