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MARC Record from Library of Congress

Record ID marc_loc_2016/BooksAll.2016.part38.utf8:158231983:2277
Source Library of Congress
Download Link /show-records/marc_loc_2016/BooksAll.2016.part38.utf8:158231983:2277?format=raw

LEADER: 02277cam a22003617a 4500
001 2010943062
003 DLC
005 20130329082103.0
008 101217s2011 inua 001 0 eng d
010 $a 2010943062
020 $a9780470479223 (pbk.)
020 $a0470479221 (pbk.)
035 $a(OCoLC)ocn706878809
040 $aSISPL$beng$cSISPL$dSISPL$dCNNAI$dYDXCP$dBTCTA$dBWX$dLML$dOCLCQ$dSAI$dBDX$dDLC
042 $alccopycat
050 00 $aQA76.64$b.D48 2011
082 04 $a005.133$222
100 1 $aDeVoe, Jiva.
245 10 $aObjective-C /$cJiva DeVoe.
260 $aIndianapolis, IN :$bWiley,$cc2011.
300 $axvii, 382 p. :$bill. ;$c23 cm.
490 1 $aDeveloper reference
500 $aIncludes index.
505 0 $aPart I. Introducing Objective-C. Chapter 1. Introducing Objective-C ; Chapter 2. Understanding basic syntax ; Chapter 3. Adding objects ; Chapter 4. Understanding Objective-C memory management -- Part II. Exploring deeper features. Chapter 5. Working with blocks ; Chapter 6. Using key value coding and key value observing ; Chapter 7. Working with protocols ; Chapter 8. Extending existing class capabilities ; Chapter 9. Writing macros ; Chapter 10. Handling errors -- Part III. Using the foundation framework. Chapter 11. Understanding how the frameworks fit together ; Chapter 12. Using strings ; Chapter 13. Working with collections ; Chapter 14. Using NSValue, NSNumber, and NSData ; Chapter 15. Working with times and dates -- Part IV. Exploring advanced topics. Chapter 16. Multiprocessing with threads ; Chapter 17. Objective-C design patterns ; Chapter 18. Reading and writing data with NSCoder ; Chapter 19. Using Objective-C on other platforms.
520 $aPresents an introduction to Objective-C, covering such topics as syntax, adding objects, memory management, key value coding, protocols, macros, foundation framework, and design patterns.
650 0 $aObjective-C (Computer program language)
650 0 $aObject-oriented programming (Computer science)
650 0 $aJava (Computer program language)
650 0 $aComputer software$xDevelopment.
650 0 $aiPhone (Smartphone)
650 0 $aiPod touch (Digital music player)
650 7 $aObjective-C (Computer language)$2sears
830 0 $aDeveloper reference.