Record ID | marc_loc_2016/BooksAll.2016.part39.utf8:162470578:1509 |
Source | Library of Congress |
Download Link | /show-records/marc_loc_2016/BooksAll.2016.part39.utf8:162470578:1509?format=raw |
LEADER: 01509cam a22003614i 4500
001 2011934447
003 DLC
005 20130810074733.0
008 110715t20112011gw a b 101 0 eng
010 $a 2011934447
020 $a9783642234552 (soft cover : acid-free paper)
020 $a3642234550 (soft cover : acid-free paper)
020 $z9783642234569 (electronic)
040 $aDLC$beng$cDLC$erda
042 $apcc
050 00 $aLB1028.5$b.E338 2011
111 2 $aEdutainment (Conference)$n(6th :$d2011 :$cTaipei, Taiwan)
245 10 $aEdutainment technologies :$beducational games and virtual reality/augmented reality applications : 6th International Conference on E-learning and Games, Edutainment 2011, Taipei, Taiwan, September 2011 : proceedings /$cMaiga Chang, Wu-Yuin Hwang, Ming-Puu Chen, Wolfgang Müller (eds.)
264 1 $aHeidelberg :$bSpringer,$c[2011]
264 4 $c©2011.
300 $axxiv, 559 pages :$billustrations ;$c24 cm.
336 $atext$2rdacontent
337 $aunmediated$2rdamedia
338 $avolume$2rdacarrier
490 0 $aLecture notes in computer science,$x0302-9743 ;$v6872
504 $aIncludes bibliographical references and author index.
650 0 $aComputer-assisted instruction$vCongresses.
650 0 $aEducational games$vCongresses.
650 0 $aComputer games$vCongresses.
650 0 $aActive learning$vCongresses.
650 0 $aVirtual reality$vCongresses.
650 0 $aAugmented reality$vCongresses.
700 1 $aChang, Maiga,$d1974-