Record ID | marc_loc_2016/BooksAll.2016.part39.utf8:236046978:1779 |
Source | Library of Congress |
Download Link | /show-records/marc_loc_2016/BooksAll.2016.part39.utf8:236046978:1779?format=raw |
LEADER: 01779cam a2200409 i 4500
001 2012051566
003 DLC
005 20140911080113.0
008 130114s2013 mau d 000 1 eng
010 $a 2012051566
020 $a9781936846382 (pbk.)
040 $aDLC$beng$cDLC$erda$dDLC
042 $apcc$alcac
050 00 $aPZ7.K12668$bGad 2013
082 00 $a[Fic]$223
084 $aFIC043000$aJUV000000$aJUV039150$2bisacsh
100 1 $aKamata, Suzanne,$d1965-
245 10 $aGadget Girl :$bthe art of being invisible /$cSuzanne Kamata.
264 1 $aBoston :$bGemmaMedia,$c2013.
300 $a228 pages ;$c21 cm
336 $atext$2rdacontent
337 $aunmediated$2rdamedia
338 $avolume$2rdacarrier
500 $a"Gadget Girl began as a novella published in Cicada. The story won the SCBWI Magazine Merit Award in Fiction and was included in an anthology of the best stories published in Cicada over the past ten years"-- Provided by publisher.
520 $aAiko Cassidy, a fourteen-year-old with cerebral palsy, tired of posing for the sculptures that have made her mother famous, dreams of going to Japan to meet her father and become a great manga artist, but takes a life-changing trip to Paris, instead.
650 1 $aComing of age$vFiction.
650 1 $aArtists$vFiction.
650 1 $aMothers and daughters$vFiction.
650 1 $aSingle-parent families$vFiction.
650 1 $aCerebral palsy$vFiction.
650 1 $aPeople with disabilities$vFiction.
650 1 $aCartoons and comics$vFiction.
651 1 $aParis (France)$vFiction.
651 1 $aFrance$vFiction.
650 7 $aFICTION / Coming of Age.$2bisacsh
650 7 $aJUVENILE FICTION / General.$2bisacsh
650 7 $aJUVENILE FICTION / Social Issues / Special Needs.$2bisacsh