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MARC Record from Library of Congress

Record ID marc_loc_2016/BooksAll.2016.part41.utf8:137248381:1539
Source Library of Congress
Download Link /show-records/marc_loc_2016/BooksAll.2016.part41.utf8:137248381:1539?format=raw

LEADER: 01539cam a2200373 i 4500
001 2014001175
003 DLC
005 20151216075434.0
008 140129s2014 nyua d 000 1 eng
010 $a 2014001175
020 $a9780316371247 (pbk.)
040 $aDLC$beng$cDLC$erda$dDLC
042 $apcc$alcac
050 00 $aPZ7.K1755$bSw 2014
082 00 $a[Fic]$223
084 $aFIC028010$2bisacsh
100 1 $aKawahara, Reki,$eauthor.
245 10 $aSword art online.$nVolume 1,$pAincrad /$cReki Kawahara, abec, bee-pee ; translation, Stephen Paul.
250 $aFirst Yen Press edition.
264 1 $aNew York :$bYen Press,$c2014.
300 $a248 pages :$billustrations (some color) ;$c21 cm
336 $atext$2rdacontent
337 $aunmediated$2rdamedia
338 $avolume$2rdacarrier
500 $a"First published in Japan in 2009 by KADOKAWA CORPORATION,Tokyo"--Copyright page.
521 1 $aAges 13 & up.
520 $aIn the year 2022, some six thousand gamers excitedly explore the new Sword Art Online, which manipulates users' brain waves to create a wholly realistic gaming experience, but soon learn it lacks a log-out button and to escape they must conquer all one hundred floors--or die trying.
650 1 $aFantasy games$vFiction.
650 1 $aVirtual reality$vFiction.
650 1 $aInternet games$vFiction.
650 1 $aScience fiction.
650 7 $aFICTION / Science Fiction / Adventure.$2bisacsh
700 0 $aAbec,$d1985-$eillustrator.
700 1 $aPaul, Stephen$c(Translator),$etranslator.