Record ID | marc_loc_2016/BooksAll.2016.part42.utf8:107259925:1021 |
Source | Library of Congress |
Download Link | /show-records/marc_loc_2016/BooksAll.2016.part42.utf8:107259925:1021?format=raw |
LEADER: 01021cam a22003137i 4500
001 2015300475
003 DLC
005 20150408083747.0
008 150312s2014 cc a 000 0 eng d
010 $a 2015300475
015 $aGBB369652$2bnb
016 7 $a016467976$2Uk
020 $a9781449360504
020 $a1449360505
035 $a(OCoLC)ocn852823312
040 $aBTCTA$beng$cBTCTA$dUKMGB$dOEM$dBKL$dDLC$erda
042 $alccopycat
050 00 $aQA76.76.C672$bF724 2014
082 04 $a794.8/1526$223
100 1 $aFreeman, Jesse$c(Technical evangelist)
245 10 $aReleasing HTML5 games for Windows 8 /$cJesse Freeman.
250 $a1st ed.
264 1 $aBeijing [China] ;$aSebastopol, Calif. :$bO'Reilly Media, Inc.,$c[2014]
300 $axi, 144 pages :$billustrations ;$c24 cm
650 0 $aComputer games$xProgramming.
650 0 $aHTML (Document markup language)
630 00 $aMicrosoft Windows (Computer file)
650 0 $aOperating systems (Computers)
650 0 $aComputer games$xEconomic aspects.