Record ID | marc_loc_2016/BooksAll.2016.part42.utf8:29954180:3162 |
Source | Library of Congress |
Download Link | /show-records/marc_loc_2016/BooksAll.2016.part42.utf8:29954180:3162?format=raw |
LEADER: 03162cam a22005057i 4500
001 2014943276
003 DLC
005 20150822095751.0
008 140616s2015 njua 001 0 eng d
010 $a 2014943276
020 $a9781118940327$q(pbk)
020 $a1118940326$q(pbk)
020 $z9781118940334$q(ebk)
020 $z9781118940341$q(ebk)
035 $a(OCoLC)ocn877916171
040 $aYDXCP$beng$cYDXCP$erda$dBTCTA$dBDX$dOCLCQ$dNOG$dOCLCO$dFOLLT$dOCLCQ$dJP3$dOCLCQ$dJQM$dZAC$dYOL$dCNEDM$dOCLCF$dNKT$dABG$dVP@$dDLC
042 $alccopycat
050 00 $aQA76.6$b.M297 2015
082 04 $a005.1$223
100 1 $aMcCue, Camille,$eauthor.
245 10 $aCoding for kids for dummies® /$cby Dr. Camille McCue, PhD.
246 30 $aCoding for kids
264 1 $aHoboken, NJ :$bJohn Wiley & Sons, Inc.,$c[2015]
300 $ax, 370 pages :$bcolor illustrations ;$c24 cm.
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
490 1 $a--For dummies,® a Wiley brand
500 $aIncludes index.
505 0 $aBasic drawing, motion, and text handling. Getting started with coding ; Art toy ; Mini golf ; Sketcher etcher -- Motion, animating shapes, and reacting to input. Horse race ; Winter wonderland ; Sports vote -- Variables : counting and conditionals. Happy birthday ; Number guessing computer ; Monster mashup -- Keyboard control and shooters. Viral outbreak ; UFO pilot ; Squid ink -- Advanced coding. Rock, paper, scissors ; Where's Wallace Walrus? ; Traffic dodge.
520 $aAn easy-to-grasp introduction to coding concepts for kids. Coding For Kids For Dummies breaks coding into a series of small projects, each designed to teach elementary-to-middle-school-aged students a core concept to build a game, application, or other tool. In this his hands-on, friendly guide readers will get access to a leading coding tool that has been designed specifically for kids, showing them how to create the projects provided in the book as well as how to implement them into their own creative work.
650 0 $aComputer programming.
650 0 $aComputer programming$xStudy and teaching.
650 0 $aProgramming languages (Electronic computers)$vJuvenile literature.
650 0 $aCoding theory$vJuvenile literature.
650 7 $aComputer programming.$2fast$0(OCoLC)fst00872390
650 7 $aComputer programming$xStudy and teaching.$2fast$0(OCoLC)fst00872406
650 7 $aProgramming languages (Electronic computers)$2fast$0(OCoLC)fst01078704
650 7 $aCoding theory.$2fast$0(OCoLC)fst00866237
655 7 $aJuvenile works.$2fast$0(OCoLC)fst01411637
830 0 $a--For dummies.
856 42 $yCheat sheets, including checklists, charts, etc.:$zhttp://www.dummies.com/how-to/content/coding-for-kids-for-dummies-cheat-sheet.html
856 42 $3Contributor biographical information$uhttp://www.loc.gov/catdir/enhancements/fy1513/2014943276-b.html
856 41 $3Table of contents only$uhttp://www.loc.gov/catdir/enhancements/fy1513/2014943276-t.html
856 42 $3Publisher description$uhttp://www.loc.gov/catdir/enhancements/fy1516/2014943276-d.html