Record ID | marc_loc_updates/v36.i18.records.utf8:14590725:1403 |
Source | Library of Congress |
Download Link | /show-records/marc_loc_updates/v36.i18.records.utf8:14590725:1403?format=raw |
LEADER: 01403cam a2200265 a 4500
001 2007032260
003 DLC
005 20080501163625.0
008 070803s2008 maua b 001 0 eng
010 $a 2007032260
020 $a9780262113151 (hardcover : alk. paper)
040 $aDLC$cDLC$dDLC
050 00 $aLB1029.G3$bK585 2008
082 00 $a371.33/7$222
100 1 $aKlopfer, Eric.
245 10 $aAugmented learning :$bresearch and design of mobile educational games /$cEric Klopfer.
260 $aCambridge, Mass. :$bMIT Press,$cc2008.
300 $axvii, 251 p. :$bill. ;$c24 cm.
504 $aIncludes bibliographical references (p. [229]-237) and index.
505 0 $aEducation innovation through time -- Educational? games? -- The aftermath of Math blaster -- Great moments in mobile and handheld games -- What does an award winning video game look like? -- Participatory simulations : technology adapting to the classroom -- The importance of reality -- Location matters : the role of place -- Authentic outcomes -- Designing for collaboration : roles and game mechanics -- Learning to write without a stylus -- Anytime, anywhere : Palmagotchi.
650 0 $aEducational games$xData processing.
650 0 $aEducational games$xDesign and construction.
650 0 $aSimulation games in education$xDesign and construction.
650 0 $aMobile computing.
650 0 $aPocket computers$xProgramming.