Record ID | marc_loc_updates/v37.i40.records.utf8:12079925:897 |
Source | Library of Congress |
Download Link | /show-records/marc_loc_updates/v37.i40.records.utf8:12079925:897?format=raw |
LEADER: 00897cam a2200289 a 4500
001 2009009941
003 DLC
005 20091001095026.0
008 090306s2009 nyua 001 0 eng
010 $a 2009009941
020 $a9780071614061 (alk. paper)
020 $a0071614060 (alk. paper)
035 $a(OCoLC)ocn244060646
040 $aDLC$cDLC$dBTCTA$dBAKER$dYDXCP$dC#P$dBWX$dCDX$dDLC
050 00 $aQA76.76.C672$bC395 2009
082 00 $a794.8/1526$222
100 1 $aCawood, Stephen.
245 10 $aMicrosoft XNA game studio creator's guide /$cStephen Cawood, Pat McGee.
250 $a2nd ed.
260 $aNew York :$bMcGraw-Hill,$cc2009.
300 $axxi, 538 p. :$bill. ;$c24 cm.
500 $aIncludes index.
650 0 $aComputer games$xProgramming.
650 0 $aComputer games$xDesign.
630 00 $aMicrosoft XNA (Computer file)
650 0 $aComputer games.
700 1 $aMcGee, Pat.