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MARC Record from marc_nuls

Record ID marc_nuls/NULS_PHC_180925.mrc:233185137:1592
Source marc_nuls
Download Link /show-records/marc_nuls/NULS_PHC_180925.mrc:233185137:1592?format=raw

LEADER: 01592pam 22003614a 4500
001 9919929690001661
005 20150423123555.0
008 060807s2007 maua b 001 0 eng
010 $a 2006025163
020 $a1584504595 (pbk. : alk. paper)
029 1 $aYDXCP$b2426896
035 $a(CSdNU)u285771-01national_inst
035 $a(OCoLC)70883072
035 $a(OCoLC)70883072
040 $aDLC$cDLC$dYDX$dBAKER$dYDXCP
049 $aCNUM
050 00 $aGV1469.34.S52$bB73 2007
082 00 $a794.8$222
100 1 $aBrathwaite, Brenda.
245 10 $aSex in video games /$cBrenda Brathwaite.
260 $aBoston, Mass. :$bCharles River Media,$cc2007.
300 $axv, 319 p. :$bill. ;$c25 cm.
440 0 $aAdvances in computer graphics and game development
504 $aIncludes bibliographical references and index.
505 0 $aDefining sex -- History of sex in games -- Emergent sex -- The sexual backlash : hot coffee -- Positive inclusion -- Self regulation -- Censorship -- Obscenity / by Deborah Solomon -- What's appropriate? -- Reaching the market -- Responsibility -- Corporate concerns -- Sex across cultures -- Interviews.
650 0 $aVideo games$xSocial aspects.
650 0 $aSex.
938 $aBaker & Taylor$bBKTY$c39.95$d29.96$i1584504595$n0006790285$sactive
938 $aYBP Library Services$bYANK$n2426896
947 $fGEN$hCIRCSTACKS$p$34.36$q1
949 $aGV 1469.34.S52 B73 2007$i31786102068910
994 $a92$bCNU
999 $aGV 1469.34 .S52 B73 2007$wLC$c1$i31786102068910$d7/5/2013$e6/24/2013 $lCIRCSTACKS$mNULS$n2$rY$sY$tBOOK$u10/27/2006