Record ID | marc_oapen/oapen.marc.utf8.mrc:1489427:1862 |
Source | marc_oapen |
Download Link | /show-records/marc_oapen/oapen.marc.utf8.mrc:1489427:1862?format=raw |
LEADER: 01862 am a22002893u 450
001 1005803
005 20191106
007 cu#uuu---auuuu
008 191106s|||| xx o 0 u eng |
020 $a9789048535538
024 7 $a$2doi
041 0 $aeng
042 $adc
072 7 $a1FPC$2bicssc
072 7 $aAB$2bicssc
072 7 $aAK$2bicssc
245 10 $aBoredom, Shanzhai, and Digitisation in the Time of Creative China
260 $aAmsterdam$bAmsterdam University Press$c2019
300 $a289
520 $aWith its emergence as a global power, China aspires to transform from ?made in China? to ?created in China?. Mobilised as a crucial source for solid growth and ?soft power,? creativity has become part of the new China Dream. Boredom, Shanzhai, and Digitisation in the Time of Creative China engages with the imperative of creativity by aligning it to three interrelated phenomena: boredom, shanzhai, and digitisation. How does creativity help mitigate boredom? Does boredom incubate creativity? How do shanzhai practices and the omnipresence of fake goods challenge notions of the original and the authentic? Which spaces for expressions and contestations has China?s fast-developing digital world of Weixin, Taobao, Youku, and Internet Plus Policy opened up? Are new technologies serving old interests? Essays, dialogues, audio-visual documents, and field notes, from thinkers, researchers, practitioners, and policy-makers, examine what is going on in China now, ultimately to tease out its implication to our understanding of ?creativity?.
546 $aEnglish.
650 7 $aChina$2bicssc
650 7 $aThe arts: general issues$2bicssc
650 7 $aIndustrial / commercial art & design$2bicssc
653 $aAsian Studies
856 40 $uhttp://www.oapen.org/download?type=document&docid=1005803$zAccess full text online
856 40 $u$zLicense