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MARC Record from marc_openlibraries_sanfranciscopubliclibrary

Record ID marc_openlibraries_sanfranciscopubliclibrary/sfpl_chq_2018_12_24_run04.mrc:105658290:3073
Source marc_openlibraries_sanfranciscopubliclibrary
Download Link /show-records/marc_openlibraries_sanfranciscopubliclibrary/sfpl_chq_2018_12_24_run04.mrc:105658290:3073?format=raw

LEADER: 03073cam a2200553 a 4500
001 632079848
003 OCoLC
005 20151005082857.0
008 100517s2011 caua 001 0 eng
015 $aGBB064794$2bnb
016 7 $a015562015$2Uk
019 $a609530898
020 $a9780321704467 (pbk.)
020 $a0321704460 (pbk.)
035 $a632079848
035 $a(OCoLC)632079848$z(OCoLC)609530898
040 $aUKM$cUKM$dYDXCP$dBTCTA$dC#P$dBWX$dBUR$dSFR$dUtOrBLW
049 $aSFRA
050 4 $aT385$b.U45 2011
082 04 $a006.696$222
092 $a006.78$bUL703a 2011
100 1 $aUlrich, Katherine.
245 10 $aAdobe Flash Professional CS5 for Windows and Macintosh /$cKatherine Ulrich.
246 14 $aFlash Professional CS5
260 $aBerkeley, CA :$bPeachpit,$cc2011.
300 $axix, 579 p. :$bill. ;$c23 cm.
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
490 1 $aVisual quickstart guide
520 $aFlash Professional CS5 is such a powerful program that it can seem overwhelming to new or occasional users. With Flash Professional CS5 Visual QuickStart Guide, readers get a solid grounding in the fundamentals of the most recent version of the software. Highlights include working with new-style text in the text-layout framework (practically a mini-page-layout program inside Flash), working with the new Color panel and other updated interface features, a look at the deco tool's expanded pattern set, plus creating ActionScript using Flash's improved automatic-code-completion features and code snippets.--Publisher description.
505 0 $aThe Flash authoring tool -- Creating simple graphics -- Working with text -- Modifying simple graphics -- Complex graphics on a single layer -- Graphics on multiple layers -- Working with symbols -- Frame-by-frame animations -- Animation with classic tweenlng -- Animation with shape tweening -- Animation with motion tweening -- More-complex animation tasks -- Intro to inverse kinematics -- Building buttons for interactivity -- Basic interactivity -- Using non-Flash graphics -- Adding sound and video -- Delivering movies to your audience.
500 $aIncludes index.
630 00 $aFlash (Computer file)
650 0 $aComputer graphics.
830 0 $aVisual quickstart guide.
907 $a.b23766074$b12-20-18$c11-04-10
998 $axbt$b01-12-11$cm$da $e-$feng$gcau$h0$i0
957 00 $aOCLC reclamation of 2017-18
907 $a.b23766074$b09-30-14$c11-04-10
938 $aYBP Library Services$bYANK$n3326804
938 $aBaker and Taylor$bBTCP$nBK0008923929
938 $aBlackwell Book Service$bBBUS$nR2860106$c$34.99
956 $aPre-reclamation 001 value: ocn632079848
980 $a0111 aw pw
998 $axbt$b01-12-11$cm$da$e-$feng$gcau$h0$i0
994 $aC0$bSFR
999 $yMARS
945 $a006.78$bUL703a 2011$d - - $e10-10-2014 13:22$f0$g0$h10-18-14$i31223092616904$j291$0291$k - - $lxbtci$o-$p$35.00$q-$r-$s- $t1$u19$v15$w0$x0$y.i63647886$z03-10-11