Record ID | marc_openlibraries_sanfranciscopubliclibrary/sfpl_chq_2018_12_24_run04.mrc:288420688:4075 |
Source | marc_openlibraries_sanfranciscopubliclibrary |
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LEADER: 04075cam a22005054a 4500
001 775590867
003 OCoLC
005 20151005103212.0
008 120202s2012 mau b 001 0 eng
010 $a2012002755
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050 00 $aHM851$b.F855 2012
082 00 $a006.7/54$223
092 $a006.754$bF9591e
100 1 $aFuller, Matthew.
245 10 $aEvil media /$cMatthew Fuller and Andrew Goffey.
260 $aCambridge, MA :$bMIT Press,$cc2012.
300 $aviii, 235 p. ;$c24 cm
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
504 $aIncludes bibliographical references (p. [173]-216) and index.
505 0 $aIntroduction. Evil ; Book ; Grayness ; Sophistication ; Stratagem -- Intelligence. Brainwashing ; Systemic ambiguity ; Objectify indeterminacy ; Leverage anxiety ; Speak the metalanguage of metabolism ; Proliferate psychological operation -- Togetherness. Social engineering ; Collective intelligence ; Be everything but available ; Economize behavior, scale signals ; Stir faith in small numbers ; Flirting tips ; Mobilize irritation -- Algorithms. Enhance queue formation ; Know your sorts ; Invoke recursion ; Abstract captures -- Structures. Structure data ; Work abstraction layers ; Multiply interfaces ; Let datasets advance ; Mine data for probabilities ; Leak early, leak often -- Technicalities. Workflow ; Express regularly, but not too regularly ; Look after your relations ; The justifiable ignorance of the exception ; Encourage error -- Productivity. Keep it personal ; All the world's an audition ; Mythologize decision making ; The occult virtue of the project plan ; Middle management -- Excellence. Metamodel, or formalize, virtue ; Lifelong learning ; Be artistic ; Role play ; Psychic ergonomics ; Optimize stupidity flow.
520 $a"Evil Media develops a philosophy of media power that extends the concept of media beyond its tried and trusted use in the games of meaning, symbolism, and truth. It addresses the gray zones in which media exist as corporate work systems, algorithms and data structures, twenty-first century self-improvement manuals, and pharmaceutical techniques. Evil Media invites the reader to explore and understand the abstract infrastructure of the present day. From search engines to flirting strategies, from the value of institutional stupidity to the malicious minutiae of databases, this book shows how the devil is in the details. The title takes the imperative "Don't be evil" and asks, what would be done any differently in contemporary computational and networked media were that maxim reversed. Media here are about much more and much less than symbols, stories, information, or communication: media do things. They incite and provoke, twist and bend, leak and manage. In a series of provocative stratagems designed to be used, Evil Media sets its reader an ethical challenge: either remain a transparent intermediary in the networks and chains of communicative power or become oneself an active, transformative medium."--Publisher
650 0 $aInformation society.
650 0 $aSocial media.
650 0 $aSocial networks.
700 1 $aGoffey, Andrew.
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957 00 $aOCLC reclamation of 2017-18
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