Record ID | marc_openlibraries_sanfranciscopubliclibrary/sfpl_chq_2018_12_24_run05.mrc:394260859:4108 |
Source | marc_openlibraries_sanfranciscopubliclibrary |
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LEADER: 04108cam a2200565Ii 4500
001 964801913
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005 20170321092346.0
008 161121s2017 inua 001 0 eng d
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035 $a(OCoLC)964801913
037 $bPearson P T R, C/O Pearson Education Order Dept 135 S Mount Zion rd, Lebanon, IN, USA, 46052$nSAN 200-2175
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050 4 $aQA76.73.C153$bL528 2017
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100 1 $aRao, Siddhartha,$eauthor.
245 10 $aSams teach yourself C++ in one hour a day /$cSiddhartha Rao.
246 30 $aTeach yourself C++ in one hour a day
246 30 $aC++ in one hour a day
250 $aEighth edition.
264 1 $aIndianapolis, Indiana, USA :$bSams,$c[2017]
300 $axvi, 774 pages :$billustrations ;$c24 cm
336 $atext$btxt$2rdacontent
337 $aunmediated$bn$2rdamedia
338 $avolume$bnc$2rdacarrier
500 $a"Eight edition; new C++14 & C++17 coverage"--Cover.
500 $aIncludes index.
505 0 $apart I. The basics: Getting started ; The anatomy of a C++ program ; Using variables, declaring constants ; Managing arrays and strings ; Working with expressions, statements, and operations ; Controlling program flow ; Organizing code with functions ; Pointers and references explained -- part II. Fundamentals of object-oriented C++ programming: Classes and objects ; Implementing inheritance ; Polymorphism ; Operator types and operator overloading ; Casting operators ; An introduction to macros and templates -- part III. Learning the standard template library (STL): An introduction to the standard template library ; The STL string class ; STL dynamic array classes ; STL list and forward_list ; STL set classes ; STL map classes -- part IV. More STL ; Understanding function objects ; Lamda expressions ; STL algorithms ; Adaptive containers : stack and queue ; Working with bit flags using STL -- part V. Advanced C++ concepts: Understanding smart pointers ; Using streams for input and output ; Exception handling ; Going forward -- part VI. Appendixes: Appendix A: Working with numbers : binary and hexadecimal ; Appendix B: C++ keywords ; Appendix C: Operator precedence ; Appendix D: ASCII codes ; Appendix E: Answers.
650 0 $aC++ (Computer program language)
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