Record ID | marc_records_scriblio_net/part15.dat:99631592:951 |
Source | Scriblio |
Download Link | /show-records/marc_records_scriblio_net/part15.dat:99631592:951?format=raw |
LEADER: 00951cam 2200265 a 4500
001 2004555369
003 DLC
005 20050121075705.0
008 040630s2004 caua b 001 0 eng
010 $a 2004555369
040 $aOWR$cOWR$dDLC
020 $a1578202221
035 $a(OCoLC)ocm55739398
042 $alccopycat
050 00 $aQA76.76.C672$bF84 2004
082 00 $a794.8/1536$222
100 1 $aFullerton, Tracy.
245 10 $aGame design workshop :$bdesigning, prototyping, and playtesting games /$cTracy Fullerton, Christopher Swain, Steven Hoffman.
260 $aSan Francisco, Calif. :$bCMP ;$aBerkeley, CA :$bDistributed in the US by Publishers Group West,$cc2004.
300 $axvi, 460 p. :$bill. ;$c24 cm.
504 $aIncludes bibliographical references (p. 447-448) and index.
650 0 $aComputer games$xProgramming.
650 0 $aComputer games$xDesign.
700 1 $aSwain, Christopher,$d1966-
700 1 $aHoffman, Steven,$d1965-