Check nearby libraries
Buy this book
Orr, the otherwise unnamed protagonist of this Pynchonesque novel, is a successful Scottish engineer who's a bit fed up with life: his work doesn't really interest him anymore; years of doping and boozing have dulled him; his girlfriend has other lovers (he does too, but he would rather she was monogamous). Then one evening he crashes his classic Jaguar into a parked MG. The aftermath is coma and months of amnesiac trance, a condition that Orr apparently comes to prefer. The reader, however, only understands all this towards the end of the novel. Virtually the whole of the narrative consists of Orr's trauma-induced hallucinations. The bridge of the title is a fantastically ramifying construct in Orr's brain resembling an outer-space city in a science fiction movie. Banks's ( The Player of Games ) novel is satire, and its target turns out to be the British Isles' equivalent of American "yuppies." Deploying a wide range of stylistic devices, the narrative condemns fiercely an overly mechanistic society and its self-referential ethos.
Check nearby libraries
Buy this book
Previews available in: English
Subjects
Fiction, Amnesia, Near death experiences, Near-death experiences, Amnesiacs, Fiction, general, Fiction, psychologicalPeople
John OrrShowing 4 featured editions. View all 19 editions?
Edition | Availability |
---|---|
1 |
zzzz
Libraries near you:
WorldCat
|
2 |
cccc
Libraries near you:
WorldCat
|
3 |
cccc
Libraries near you:
WorldCat
|
4 |
aaaa
Libraries near you:
WorldCat
|
Book Details
Edition Notes
Classifications
The Physical Object
ID Numbers
Community Reviews (0)
Feedback?February 26, 2023 | Edited by bitnapper | Merge works (MRID: 48878) |
February 26, 2023 | Edited by OnFrATa | Merge works (MRID: 48831) |
February 25, 2023 | Edited by OnFrATa | merge authors |
February 23, 2023 | Edited by Stew | Fix author. |
October 17, 2009 | Created by WorkBot | add works page |